package org.kde.koala;
import org.kde.qt.*;


/** {@link KServerSocket} emits these signals */
public interface KServerSocketSignals {
	void destroyed( QObject obj );

/** 
 A connection has been accepted.
 It is your task to delete the KSocket if it is no longer needed.

 WARNING: this signal is always emitted, even if you don't connect
 anything to it. That would mean memory loss, because the KSockets
 created go to oblivion.
     
*/
	void accepted( KSocket arg1 );
}

