<Type Name="SpecialKeys" FullName="Banshee.Base.SpecialKeys">
  <TypeSignature Language="C#" Value="public class SpecialKeys" />
  <AssemblyInfo>
    <AssemblyName>Banshee.Base</AssemblyName>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>System.Object</BaseTypeName>
  </Base>
  <Interfaces />
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public SpecialKeys ();" />
      <MemberType>Constructor</MemberType>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="RegisterHandler">
      <MemberSignature Language="C#" Value="public void RegisterHandler (Banshee.Base.SpecialKeyPressedHandler handler, Banshee.Base.SpecialKey[] specialKeys);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="handler" Type="Banshee.Base.SpecialKeyPressedHandler" />
        <Parameter Name="specialKeys" Type="Banshee.Base.SpecialKey[]">
          <Attributes>
            <Attribute>
              <AttributeName>System.ParamArray</AttributeName>
            </Attribute>
          </Attributes>
        </Parameter>
      </Parameters>
      <Docs>
        <param name="handler">To be added.</param>
        <param name="specialKeys">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="UnregisterHandler">
      <MemberSignature Language="C#" Value="public void UnregisterHandler (Banshee.Base.SpecialKeyPressedHandler handler, Banshee.Base.SpecialKey[] specialKeys);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="handler" Type="Banshee.Base.SpecialKeyPressedHandler" />
        <Parameter Name="specialKeys" Type="Banshee.Base.SpecialKey[]">
          <Attributes>
            <Attribute>
              <AttributeName>System.ParamArray</AttributeName>
            </Attribute>
          </Attributes>
        </Parameter>
      </Parameters>
      <Docs>
        <param name="handler">To be added.</param>
        <param name="specialKeys">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Delay">
      <MemberSignature Language="C#" Value="public TimeSpan Delay { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.TimeSpan</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Dispose">
      <MemberSignature Language="C#" Value="public void Dispose ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
</Type>
