/***************************************************************************
 *  ShadowContainer.cs
 *
 *  Copyright (C) 2006 Novell, Inc.
 *  Written by Aaron Bockover <aaron@abock.org>
 ****************************************************************************/

/*  THIS FILE IS LICENSED UNDER THE MIT LICENSE AS OUTLINED IMMEDIATELY BELOW: 
 *
 *  Permission is hereby granted, free of charge, to any person obtaining a
 *  copy of this software and associated documentation files (the "Software"),  
 *  to deal in the Software without restriction, including without limitation  
 *  the rights to use, copy, modify, merge, publish, distribute, sublicense,  
 *  and/or sell copies of the Software, and to permit persons to whom the  
 *  Software is furnished to do so, subject to the following conditions:
 *
 *  The above copyright notice and this permission notice shall be included in 
 *  all copies or substantial portions of the Software.
 *
 *  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 
 *  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 
 *  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 
 *  AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 
 *  LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 
 *  FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 
 *  DEALINGS IN THE SOFTWARE.
 */

using System;
using Gtk;

namespace Banshee.Widgets
{
    public class ShadowContainer : Alignment
    {
        public ShadowContainer() : base(0.0f, 0.0f, 1.0f, 1.0f)
        {
            AppPaintable = true;
            BorderWidth = 10;
        }
        
        protected override bool OnExposeEvent(Gdk.EventExpose evnt)
        {
            if(!IsDrawable) {
                return false;
            }
            
            if(evnt.Window == GdkWindow) {
                GdkWindow.DrawRectangle(Style.BaseGC(State), true, 
                    Allocation.X, Allocation.Y, Allocation.Width, Allocation.Height);
                Style.PaintShadow(Style, GdkWindow, State, ShadowType.In, Allocation, this, "frame", 
                    Allocation.X, Allocation.Y, Allocation.Width, Allocation.Height);
            }
            
            if(Child != null) {
                PropagateExpose(Child, evnt);
            }
            
            return false;
        }
    }
}
