// mk4dll.h --
// $Id: mk4dll.h 403187 2005-04-04 20:17:07Z osterfeld $
// This is part of Metakit, see http://www.equi4.com/metakit/
//
//  Import declarations for DLLs

#ifndef __MK4_H__
#error This file is included by "mk4.h", it cannot be used standalone
#endif

#ifndef d4_DLL
#ifdef _WIN32
#ifdef _USRDLL
#define d4_DLL      __declspec(dllexport)
#else
#define d4_DLL      __declspec(dllimport)
#endif
#else
#define d4_DLL          
#endif
#endif

#ifndef d4_DLLSPEC
#ifdef _MSC_VER
#define d4_DLLSPEC(t)   d4_DLL t
#else
#define d4_DLLSPEC(t)   t d4_DLL
#endif
#endif

/////////////////////////////////////////////////////////////////////////////
// Declarations in this file

    class d4_DLL c4_Bytes;
    class d4_DLL c4_BytesProp;
    class d4_DLL c4_BytesRef;
    class d4_DLL c4_Cursor;
    class d4_DLL c4_CustomViewer;
    class d4_DLL c4_DoubleProp;
    class d4_DLL c4_DoubleRef;
    class d4_DLL c4_FileStrategy;
    class d4_DLL c4_FileStream;
    class d4_DLL c4_FloatProp;
    class d4_DLL c4_FloatRef;
    class d4_DLL c4_IntProp;
    class d4_DLL c4_IntRef;
    class d4_DLL c4_LongRef;
    class d4_DLL c4_Property;
    class d4_DLL c4_Reference;
    class d4_DLL c4_Row;
    class d4_DLL c4_RowRef;
    class d4_DLL c4_Sequence;
    class d4_DLL c4_Storage;
    class d4_DLL c4_Strategy;
    class d4_DLL c4_Stream;
    class d4_DLL c4_StringProp;
    class d4_DLL c4_StringRef;
    class d4_DLL c4_View;
    class d4_DLL c4_ViewProp;
    class d4_DLL c4_ViewRef;

#if !q4_MFC
    class d4_DLL c4_String;
#endif

/////////////////////////////////////////////////////////////////////////////

    d4_DLLSPEC(bool) operator== (const c4_View& a_, const c4_View& b_);
    d4_DLLSPEC(bool) operator!= (const c4_View& a_, const c4_View& b_);
    d4_DLLSPEC(bool) operator< (const c4_View& a_, const c4_View& b_);
    d4_DLLSPEC(bool) operator> (const c4_View& a_, const c4_View& b_);
    d4_DLLSPEC(bool) operator<= (const c4_View& a_, const c4_View& b_);
    d4_DLLSPEC(bool) operator>= (const c4_View& a_, const c4_View& b_);

    d4_DLLSPEC(bool) operator== (c4_Cursor a_, c4_Cursor b_);
    d4_DLLSPEC(bool) operator!= (c4_Cursor a_, c4_Cursor b_);
    d4_DLLSPEC(bool) operator< (c4_Cursor a_, c4_Cursor b_);
    d4_DLLSPEC(bool) operator> (c4_Cursor a_, c4_Cursor b_);
    d4_DLLSPEC(bool) operator<= (c4_Cursor a_, c4_Cursor b_);
    d4_DLLSPEC(bool) operator>= (c4_Cursor a_, c4_Cursor b_);
    d4_DLLSPEC(c4_Cursor) operator+ (c4_Cursor cursor_, int offset_);
    d4_DLLSPEC(c4_Cursor) operator+ (int offset_, c4_Cursor cursor_);

    d4_DLLSPEC(bool) operator== (const c4_RowRef& a_, const c4_RowRef& b_);
    d4_DLLSPEC(bool) operator!= (const c4_RowRef& a_, const c4_RowRef& b_);
    d4_DLLSPEC(bool) operator< (const c4_RowRef& a_, const c4_RowRef& b_);
    d4_DLLSPEC(bool) operator> (const c4_RowRef& a_, const c4_RowRef& b_);
    d4_DLLSPEC(bool) operator<= (const c4_RowRef& a_, const c4_RowRef& b_);
    d4_DLLSPEC(bool) operator>= (const c4_RowRef& a_, const c4_RowRef& b_);
    d4_DLLSPEC(c4_Row) operator+ (const c4_RowRef& a_, const c4_RowRef& b_);

    d4_DLLSPEC(bool) operator== (const c4_Bytes& a_, const c4_Bytes& b_);
    d4_DLLSPEC(bool) operator!= (const c4_Bytes& a_, const c4_Bytes& b_);

    d4_DLLSPEC(bool) operator== (const c4_Reference&, const c4_Reference&);
    d4_DLLSPEC(bool) operator!= (const c4_Reference&, const c4_Reference&);

#if !q4_MFC
    d4_DLLSPEC(c4_String) operator+ (const c4_String&, const c4_String&);
    d4_DLLSPEC(c4_String) operator+ (const c4_String&, const char*);
    d4_DLLSPEC(c4_String) operator+ (const char*, const c4_String&);

    d4_DLLSPEC(bool) operator== (const c4_String&, const c4_String&);
    d4_DLLSPEC(bool) operator!= (const c4_String&, const c4_String&);
    d4_DLLSPEC(bool) operator== (const c4_String& s1, const char* s2);
    d4_DLLSPEC(bool) operator== (const char* s1, const c4_String& s2);
    d4_DLLSPEC(bool) operator!= (const c4_String& s1, const char* s2);
    d4_DLLSPEC(bool) operator!= (const char* s1, const c4_String& s2);
#endif

/////////////////////////////////////////////////////////////////////////////

