/***************************************************************************
*   KBlocks, a falling blocks game for KDE                                *
*   Copyright (C) 2010 Zhongjie Cai <squall.leonhart.cai@gmail.com>       *
*                                                                         *
*   This program is free software; you can redistribute it and/or modify  *
*   it under the terms of the GNU General Public License as published by  *
*   the Free Software Foundation; either version 2 of the License, or     *
*   (at your option) any later version.                                   *
***************************************************************************/
#ifndef KBLOCKSGAMERECORDER_H
#define KBLOCKSGAMERECORDER_H

#include "KBlocksDefine.h"

#include <stdio.h>
#include <string>
#include <list>

using std::string;
using std::list;

struct _game_record_data
{
    int index;
    int type;
    int value;
    timeLong time;
};

class KBlocksGameRecorder
{
    public:
        KBlocksGameRecorder();
        ~KBlocksGameRecorder();
        
    public:
        void append(int index, int type, int value);
        void save(const char * fileName, bool isBinaryMode = true);
        
    private:
        void saveText(FILE * pFile);
        void saveBinary(FILE * pFile);
        void writeByte(FILE * pFile, int value);
        
        timeLong getMillisecOfNow();
        
    private:
        list<_game_record_data> mGameRecord;
};

#endif
