# translation of kbounce.po to 
# translation of kbounce.po to
# translation of kbounce.po to
# Copyright (C) 2002 Free Software Foundation, Inc.
# Lwandle Mgidlana <lwandle@translate.org.za>, 2002
#
msgid ""
msgstr ""
"Project-Id-Version: kbounce\n"
"POT-Creation-Date: 2001-02-09 01:25+0100\n"
"PO-Revision-Date: 2002-09-26 12:33+0200\n"
"Last-Translator: Lwandle Mgidlana <lwandle@translate.org.za>\n"
"Language-Team:  <xh@li.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: application/x-xml2pot; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: KBabel 1.0beta2\n"

#: index.docbook:12
#, no-c-format
msgid "The &kbounce; Handbook"
msgstr ""

#: index.docbook:15
#, no-c-format
msgid ""
"<firstname>Aaron</firstname> <othername>J.</othername> "
"<surname>Seigo</surname> <affiliation> "
"<address><email>aseigo@olympusproject.org</email></address> </affiliation>"
msgstr ""

#: index.docbook:28
#, no-c-format
msgid "Reviewer"
msgstr "Umhlaziyi"

#: index.docbook:31
#, no-c-format
msgid "ROLES_OF_TRANSLATORS"
msgstr ""
"<othercredit role=\"translator\"><firstname>Antoinette</firstname> "
"<surname>Dekeni</surname><affiliation><address><email>"
"antoinette@translate.org.za</email></address></affiliation><contrib>"
"Translation</contrib></othercredit> "

#: index.docbook:43
#, no-c-format
msgid "&kbounce; is a ball game for &kde;."
msgstr ""

#: index.docbook:50
#, no-c-format
msgid "<keyword>KDE</keyword>"
msgstr "<keyword>KDE</keyword>"

#: index.docbook:51
#, no-c-format
msgid "kdegames"
msgstr "kdegames"

#: index.docbook:52
#, no-c-format
msgid "jezzball"
msgstr ""

#: index.docbook:58
#, no-c-format
msgid "How To Play"
msgstr ""

#: index.docbook:60
#, no-c-format
msgid ""
"&kbounce; is played on a field, surrounded by a wall, with two or more balls "
"that move about in the field bouncing off of the walls."
msgstr ""

#: index.docbook:64
#, no-c-format
msgid ""
"Walls are a darker color while the active areas of the field are a lighter "
"color."
msgstr ""

#: index.docbook:67
#, no-c-format
msgid ""
"The size of the active area of the field is decreased by making new walls "
"that enclose areas without balls in them. To complete a level, the player "
"must decrease the size of the active field by at least 75&percnt; within the "
"time allowed."
msgstr ""

#: index.docbook:72
#, no-c-format
msgid ""
"With each new level, another ball is added to the field, and the player is "
"given one more life than in the level before. The time allotted to complete "
"the level is also increased."
msgstr ""

#: index.docbook:76
#, no-c-format
msgid "Scoring is based on how much of the field is cleared."
msgstr ""

#: index.docbook:78
#, no-c-format
msgid ""
"New walls are built by clicking the <mousebutton>left</mousebutton> mouse "
"button in an active area of the field, at which point two walls will begin "
"to grow in opposite directions from the square the mouse was clicked in. "
"Only two walls may be growing on the screen at any given time."
msgstr ""

#: index.docbook:84
#, no-c-format
msgid "A new wall growing"
msgstr ""

#: index.docbook:96
#, no-c-format
msgid ""
"When the mouse is on the field, the cursor is shown as a pair of arrows "
"pointing in opposite directions, either horizontally or vertically. The "
"arrows point in the direction the walls will grow when the "
"<mousebutton>left</mousebutton>"
" is clicked. This direction can be changed by clicking the "
"<mousebutton>right</mousebutton> mouse button."
msgstr ""

#: index.docbook:103
#, no-c-format
msgid ""
"A new wall has a <quote>head</quote> which moves away from the point where "
"the mouse was clicked. A wall is not permanent until this "
"<quote>head</quote>"
" runs into another wall. If a ball collides with any part of the wall except "
"the head, before the head has run into another wall, the new wall will "
"disappear completely and one life will be lost. If a ball collides with the "
"head in the direction of the wall's growth, the wall will stop growing "
"there, and become permanent, with no loss of life. If a ball collides with "
"the head from any other side, the ball will bounce off and the wall will "
"continue to grow normally."
msgstr ""

#: index.docbook:117
#, no-c-format
msgid "Strategy"
msgstr ""

#: index.docbook:119
#, no-c-format
msgid ""
"Many players find the game becomes quite difficult by only the third or "
"fourth level, given the number of balls on the field at once."
msgstr ""

#: index.docbook:123
#, no-c-format
msgid ""
"The trick to playing &kbounce; successfully is to build "
"<quote>corridors</quote>"
". To build a corridor, start a pair of walls growing close to another wall, "
"and time it such that one of the walls will be hit by a ball and one of the "
"walls will not, and thus become permanent."
msgstr ""

#: index.docbook:129
#, no-c-format
msgid "Building a corridor"
msgstr ""

#: index.docbook:141
#, no-c-format
msgid ""
"This will leave a narrow corridor only a few squares high on the field, "
"surrounded on three sides by walls. Wait for the balls to bounce into the "
"open end of the corridor, and close the corridor behind the ball with a new "
"wall. Although you will most likely lose a life for each corridor created, "
"you can trap several balls in a single corridor."
msgstr ""

#: index.docbook:148
#, no-c-format
msgid "Capturing balls in a corridor"
msgstr ""

#: index.docbook:160
#, no-c-format
msgid ""
"A final tip &mdash; take your time! There is plenty of time, as shown in the "
"<guilabel>Time</guilabel> display on the right hand side of the screen. "
"Rushing will just get you in trouble!"
msgstr ""

#: index.docbook:167
#, no-c-format
msgid "Menu Reference"
msgstr "Uthelekiso lwe menu"

#: index.docbook:170
#, no-c-format
msgid "The <guimenu>Game</guimenu> Menu"
msgstr ""

#: index.docbook:172
#, no-c-format
msgid ""
"<shortcut> <keycombo action=\"simul\">&Ctrl;<keycap>N</keycap></keycombo> "
"</shortcut> <guimenu>Game</guimenu> <guimenuitem>New</guimenuitem>"
msgstr ""

#: index.docbook:172
#, no-c-format
msgid "Start a new game."
msgstr ""

#: index.docbook:172
#, no-c-format
msgid ""
"<shortcut> <keycombo action=\"simul\">&Ctrl;<keycap>End</keycap> </keycombo>"
" </shortcut> <guimenu>Game</guimenu> <guimenuitem>End Game</guimenuitem>"
msgstr ""

#: index.docbook:172
#, no-c-format
msgid "End the current game."
msgstr ""

#: index.docbook:172
#, no-c-format
msgid ""
"<shortcut> <keycap>P</keycap></shortcut> <guimenu>Game</guimenu> "
"<guimenuitem>Pause</guimenuitem>"
msgstr ""

#: index.docbook:172
#, no-c-format
msgid "Pause the game."
msgstr ""

#: index.docbook:172
#, no-c-format
msgid ""
"<shortcut> <keycombo action=\"simul\">&Ctrl;<keycap>H</keycap></keycombo> "
"</shortcut> <guimenu>Game</guimenu> <guimenuitem>Show "
"Highscores</guimenuitem>"
msgstr ""

#: index.docbook:172
#, no-c-format
msgid "Show the high score table."
msgstr ""

#: index.docbook:172
#, no-c-format
msgid ""
"<shortcut> <keycombo action=\"simul\">&Ctrl;<keycap>Q</keycap></keycombo> "
"</shortcut> <guimenu>Game</guimenu> <guimenuitem>Quit</guimenuitem>"
msgstr ""

#: index.docbook:172
#, no-c-format
msgid "<action>Quit</action> and close &kbounce;."
msgstr ""

#: index.docbook:240
#, no-c-format
msgid "The <guimenu>Background</guimenu> Menu"
msgstr ""

#: index.docbook:242
#, no-c-format
msgid "<guimenu>Background</guimenu> <guimenuitem>Select Images...</guimenuitem>"
msgstr ""

#: index.docbook:242
#, no-c-format
msgid "Choose an image for the background."
msgstr ""

#: index.docbook:242
#, no-c-format
msgid "<guimenu>Background</guimenu> <guimenuitem>Show Images</guimenuitem>"
msgstr ""

#: index.docbook:242
#, no-c-format
msgid "Enable the background image."
msgstr ""

#: index.docbook:268
#, no-c-format
msgid "The <guimenu>Help</guimenu> Menu"
msgstr "I <guimenu>Help</guimenu> Menu"

#: index.docbook:277
#, no-c-format
msgid "Credits and Licenses"
msgstr "Amatyala Nelayisenisi"

#: index.docbook:280
#, no-c-format
msgid "&kbounce;"
msgstr ""

#: index.docbook:282
#, no-c-format
msgid "Copyright 2000, Stefan Schimanski"
msgstr ""

#: index.docbook:284
#, no-c-format
msgid "Developers"
msgstr "Ababhekisi phambili"

#: index.docbook:284
#, no-c-format
msgid "Stefan Schimanski <email>schimmi@kde.org</email>"
msgstr "Stefan Schimanski <email>schimmi@kde.org</email>"

#: index.docbook:284
#, no-c-format
msgid "Sandro Sigala <email>ssigala@globalnet.it</email> - Highscore"
msgstr ""

#: index.docbook:295
#, no-c-format
msgid ""
"Documentation copyright 2002, Aaron J. Seigo "
"<email>aseigo@olympusproject.org</email>"
msgstr ""

#: index.docbook:298
#, no-c-format
msgid "This handbook is dedicated to Dennis E. Powell."
msgstr ""

#: index.docbook:300
#, no-c-format
msgid "CREDIT_FOR_TRANSLATORS"
msgstr ""
"<para>Translation Antoinette Dekeni "
"<email>antoinette@translate.org.za</email></para>"

#: index.docbook:309
#, no-c-format
msgid "Installation"
msgstr "Ufako"
