# translation of kmines.po to 
# translation of kmines.po to
# translation of kmines.po to
# Copyright (C) 2002 Free Software Foundation, Inc.
# Lwandle Mgidlana <lwandle@translate.org.za>, 2002
#
msgid ""
msgstr ""
"Project-Id-Version: kmines\n"
"POT-Creation-Date: 2001-02-09 01:25+0100\n"
"PO-Revision-Date: 2002-09-26 12:33+0200\n"
"Last-Translator: Lwandle Mgidlana <lwandle@translate.org.za>\n"
"Language-Team:  <xh@li.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: application/x-xml2pot; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: KBabel 1.0beta2\n"

#: index.docbook:12
#, no-c-format
msgid "The &kmines; Handbook"
msgstr ""

#: index.docbook:15
#, no-c-format
msgid ""
"<firstname>Nicolas</firstname> <surname>Hadacek</surname> <affiliation> "
"<address><email>hadacek@kde.org</email></address> </affiliation>"
msgstr ""

#: index.docbook:22
#, no-c-format
msgid ""
"<firstname>Michael</firstname> <surname>McBride</surname> "
"<affiliation><address><email>mmcbride@ematic.org</email></address>"
"</affiliation>"
msgstr ""

#: index.docbook:33
#, no-c-format
msgid "Developer"
msgstr "Umbhekisi phambili"

#: index.docbook:39
#, no-c-format
msgid "Reviewer"
msgstr "Umhlaziyi"

#: index.docbook:41
#, no-c-format
msgid "ROLES_OF_TRANSLATORS"
msgstr ""
"<othercredit role=\"translator\"><firstname>Antoinette</firstname> "
"<surname>Dekeni</surname><affiliation><address><email>"
"antoinette@translate.org.za</email></address></affiliation><contrib>"
"Translation</contrib></othercredit> "

#: index.docbook:46
#, no-c-format
msgid "Nicolas Hadacek, Michael McBride"
msgstr ""

#: index.docbook:54
#, no-c-format
msgid "&kmines; is the &kde; version of the classic minesweeper game."
msgstr ""

#: index.docbook:58
#, no-c-format
msgid "<keyword>KDE</keyword>"
msgstr "<keyword>KDE</keyword>"

#: index.docbook:59
#, no-c-format
msgid "game"
msgstr ""

#: index.docbook:60
#, no-c-format
msgid "minesweeper"
msgstr ""

#: index.docbook:66
#, no-c-format
msgid "Introduction"
msgstr "Ukwazisa"

#: index.docbook:68
#, no-c-format
msgid ""
"&kmines; is the classic Minesweeper game. You must uncover all the empty "
"cases without blowing on a mine."
msgstr ""

#: index.docbook:71
#, no-c-format
msgid ""
"When you uncover a case, a number appears: it indicates how many mines "
"surround this case. If there is no number the neighbour cases are "
"automatically uncovered. In your process of uncovering secure cases, it is "
"<emphasis>very</emphasis> useful to put a flag on the cases which contain a "
"mine."
msgstr ""

#: index.docbook:80
#, no-c-format
msgid "How to play"
msgstr ""

#: index.docbook:82
#, no-c-format
msgid ""
"You have to use the mouse and its three buttons (with two-buttoned mouses, "
"clicking the <mousebutton>middle</mousebutton> button is generally achieved "
"by simultaneously pressing the <mousebutton>left</mousebutton> and the "
"<mousebutton>right</mousebutton> buttons) to uncover or to flag the cases. "
"Here are the details :"
msgstr ""

#: index.docbook:89
#, no-c-format
msgid ""
"The <mousebutton>left</mousebutton> button will uncover a case. If there is "
"a bomb below that case, the bomb will explode, and the game will be over"
msgstr ""

#: index.docbook:89
#, no-c-format
msgid ""
"If there is not a bomb under the case, a number will appear. That is the "
"number of neighboring cases that do have bombs under them. Which ones you "
"ask? Thats the point of the game."
msgstr ""

#: index.docbook:89
#, no-c-format
msgid "For each box (excluding edge and cornerboxes), there are 8 neighboring boxes."
msgstr ""

#: index.docbook:89
#, no-c-format
msgid ""
"If none of the neighboring boxes has a bomb, then a blank will be shown "
"under the case, and all neighboring boxes will be automatically uncovered."
msgstr ""

#: index.docbook:89
#, no-c-format
msgid ""
"<mousebutton>Left</mousebutton> clicking a flagged case is secure and does "
"nothing."
msgstr ""

#: index.docbook:89
#, no-c-format
msgid ""
"The <mousebutton>right</mousebutton>"
" button will mark a case as containing a mine (draw a red flag) or, if the "
"option is set, as being uncertain (draw a question mark). The uncertain tag "
"can be useful when you are puzzled about the positions of mines."
msgstr ""

#: index.docbook:89
#, no-c-format
msgid ""
"The <mousebutton>middle</mousebutton> button will clear the surrounding "
"cases if there is the right number of cases already flagged. It is very "
"useful since it is much quicker than uncovering all individual cases."
msgstr ""

#: index.docbook:89
#, no-c-format
msgid "If your flags are not properly positionned, you will explode on a bomb."
msgstr ""

#: index.docbook:89
#, no-c-format
msgid "Pressing the <guiicon>yellow smiley</guiicon> will start a new game."
msgstr ""

#: index.docbook:118
#, no-c-format
msgid ""
"These are the default settings. The mouse buttons can be reprogrammed. For "
"more information, see the section entitled <link linkend=\"prefs\">Game "
"Options</link>."
msgstr ""

#: index.docbook:122 index.docbook:124
#, no-c-format
msgid "The &kmines; Screen"
msgstr ""

#: index.docbook:133
#, no-c-format
msgid "The &kmines; screen consists of:"
msgstr ""

#: index.docbook:135
#, no-c-format
msgid ""
"A Box showing you the number of mines still left to be marked. Everytime you "
"flag a bomb site, this number will decrease by one."
msgstr ""

#: index.docbook:135
#, no-c-format
msgid ""
"This box does not determine if you are right or wrong, but only how many "
"mines you need to theoretically mark before you are done with this game."
msgstr ""

#: index.docbook:135
#, no-c-format
msgid "In this example, there are 10 mines to be marked."
msgstr ""

#: index.docbook:135
#, no-c-format
msgid ""
"A Yellow Smiley Face. Clicking this will start a new game. If you loose the "
"game, it will become a frown."
msgstr ""

#: index.docbook:135
#, no-c-format
msgid ""
"The box on the right, shows how much time this round has taken. The shortest "
"time for each level, gets to list their name as the high score."
msgstr ""

#: index.docbook:135
#, no-c-format
msgid ""
"The playing area. This will vary in size depending on the difficulty level "
"of the game. In this example, it consists of 64 boxes. This is where you "
"play the game."
msgstr ""

#: index.docbook:135
#, no-c-format
msgid ""
"A status line at the bottom of the window. In this example, it simply says "
"<guilabel>Game stopped</guilabel>."
msgstr ""

#: index.docbook:155
#, no-c-format
msgid "Game options"
msgstr ""

#: index.docbook:156
#, no-c-format
msgid ""
"The options to &kmines; are set by selecting <menuchoice> "
"<guimenu>Settings</guimenu> <guimenuitem>Configure &kmines;</guimenuitem> "
"</menuchoice> from the menubar. This will bring up a dialog box."
msgstr ""

#: index.docbook:160
#, no-c-format
msgid "&kmines; Preferences"
msgstr ""

#: index.docbook:168
#, no-c-format
msgid "This dialog box is divided into four sections."
msgstr ""

#: index.docbook:170
#, no-c-format
msgid "Game"
msgstr "Umdlalo"

#: index.docbook:170
#, no-c-format
msgid ""
"The first option, labelled <guilabel>Enable ? Mark</guilabel>, determines "
"whether you can mark squares as <quote>questionable</quote>. If there is a "
"mark in front of this option, then right clicking the mouse will first cause "
"a case to be flaged. If you click again on the same square, the flag will "
"change to a <guiicon>?</guiicon>, to indicate you don't know if there is a "
"bomb there or not. If you click again, the square will change back to blank."
msgstr ""

#: index.docbook:170
#, no-c-format
msgid ""
"If there is not a mark in front of this option, the first "
"<mousebutton>right</mousebutton> mouse click will change the case to a red "
"flag. The second will make it blank again, thus skipping the ? symbol."
msgstr ""

#: index.docbook:170
#, no-c-format
msgid ""
"The next option down, labelled <guilabel>Enable keyboard</guilabel>, "
"determins if the keyboard shortcuts will work while playing the game."
msgstr ""

#: index.docbook:170
#, no-c-format
msgid ""
"The only keyboard shortcuts affected, are those responsible for playing the "
"game. Keyboard commands such as <guimenuitem>New Game</guimenuitem>, and "
"<guimenuitem>Quit</guimenuitem>, still work, regardless of this option."
msgstr ""

#: index.docbook:170
#, no-c-format
msgid ""
"The last section of this tab, allows you to change the action of each of the "
"three mouse buttons. Your options are:"
msgstr ""

#: index.docbook:170
#, no-c-format
msgid "Reveal"
msgstr ""

#: index.docbook:170
#, no-c-format
msgid ""
"This will reveal the contents of the case. If there is no bomb, then a "
"number will appear. If there is a bomb under that case, then the bomb will "
"explode, and the game will be over."
msgstr ""

#: index.docbook:170
#, no-c-format
msgid "Toggle Mark"
msgstr ""

#: index.docbook:170
#, no-c-format
msgid "Clicking with this button on a case, will mark/unmark with a redflag."
msgstr ""

#: index.docbook:170
#, no-c-format
msgid "Autoreveal"
msgstr ""

#: index.docbook:170
#, no-c-format
msgid ""
"Clicking on a case with this button, will automatically reveal all "
"neighboring cases, that are not marked with red flags. If one of those "
"neighboring cases has a bomb under it, the bomb will explode, and the game "
"will be over."
msgstr ""

#: index.docbook:170
#, no-c-format
msgid "Toggle flag"
msgstr ""

#: index.docbook:170
#, no-c-format
msgid "Clicking with this button on a case, will flag/unflag with a question mark."
msgstr ""

#: index.docbook:170
#, no-c-format
msgid "Toggle ? mark"
msgstr ""

#: index.docbook:170
#, no-c-format
msgid "Clicking with this button on a case, will mark/unmark with a question mark."
msgstr ""

#: index.docbook:170
#, no-c-format
msgid "Appearance"
msgstr "Inkangeleko"

#: index.docbook:170
#, no-c-format
msgid ""
"The top option, entitled <guilabel>case size</guilabel>"
", determines the size of each of the squares in the playing area. By "
"default, they are set small. You can increase the size, if you are working "
"on a very high resolution monitor."
msgstr ""

#: index.docbook:170
#, no-c-format
msgid ""
"The rest of this page is concerned with colors. To adjust, simply click the "
"color button beside each description, and select the new color."
msgstr ""

#: index.docbook:170
#, no-c-format
msgid "Highscores"
msgstr "Amanqaku aphezulu"

#: index.docbook:170
#, no-c-format
msgid ""
"Here you can change your <guilabel>Nickname</guilabel> and add a cute "
"<guilabel>Comment</guilabel> about yourself, to show in the high score "
"table. You can also enable the <guilabel>World-wide highscores "
"enabled</guilabel> checkbox, and share your skill at &kmines; across the "
"world with an online high score server."
msgstr ""

#: index.docbook:170
#, no-c-format
msgid "Custom Game"
msgstr "Lungisa Umdlalo Wakho"

#: index.docbook:170
#, no-c-format
msgid ""
"Finally, if you are not finding the existing configurations challenging "
"enough, you can set up a custom game here. Use the sliders to change the "
"<guilabel>Width</guilabel>, <guilabel>Height</guilabel>, and the percentage "
"of the board covered with <guilabel>Mines</guilabel>. The default game has "
"20 percent of the board covered, so there is plenty of room to make the game "
"harder."
msgstr ""

#: index.docbook:170
#, no-c-format
msgid "Saving your changes"
msgstr ""

#: index.docbook:170
#, no-c-format
msgid ""
"Once your changes are complete, click <guibutton>OK</guibutton>"
" to make them permenant."
msgstr ""

#: index.docbook:170
#, no-c-format
msgid ""
"If you want to abandon your changes, click <guibutton>Cancel</guibutton> to "
"abort the changes."
msgstr ""

#: index.docbook:170
#, no-c-format
msgid ""
"If you click on <guilabel>Default</guilabel>, the default settings will be "
"restored. Click <guilabel>OK</guilabel> to make these default changes "
"permenant, or edit the settings some more."
msgstr ""

#: index.docbook:292
#, no-c-format
msgid "Commands/Keyboard Shortcuts"
msgstr ""

#: index.docbook:294
#, no-c-format
msgid "The following sections briefly describe each menubar option."
msgstr ""

#: index.docbook:297
#, no-c-format
msgid "<guimenu>Game</guimenu> Menu"
msgstr ""

#: index.docbook:299
#, no-c-format
msgid "The <guimenu>Game</guimenu> menu consists of 5 options."
msgstr ""

#: index.docbook:301
#, no-c-format
msgid ""
"<shortcut> <keycombo action=\"simul\">&Ctrl;<keycap>N</keycap></keycombo> "
"</shortcut> <guimenu>Game</guimenu> <guimenuitem>New</guimenuitem>"
msgstr ""

#: index.docbook:301
#, no-c-format
msgid "Starts a new game."
msgstr ""

#: index.docbook:301
#, no-c-format
msgid "<guimenu>Game</guimenu> <guisubmenu>Choose Level</guisubmenu>"
msgstr ""

#: index.docbook:301
#, no-c-format
msgid "Lets you set the difficulty level from a submenu."
msgstr ""

#: index.docbook:301
#, no-c-format
msgid ""
"There are three default levels of difficulty: "
"<guimenuitem>Easy</guimenuitem> (64 boxes, 10 mines), "
"<guimenuitem>Normal</guimenuitem> (256 boxes, 40 mines), and "
"<guimenuitem>Expert</guimenuitem> (480 boxes, 99 mines). There is also a "
"<guimenuitem>Custom...</guimenuitem> level settings."
msgstr ""

#: index.docbook:301
#, no-c-format
msgid ""
"If you select <guimenuitem>Custom...</guimenuitem>, then the settings you "
"have configured in the <guimenuitem>Configure &kmines;</guimenuitem> dialog "
"will be used."
msgstr ""

#: index.docbook:301
#, no-c-format
msgid "<guimenu>Game</guimenu> <guimenuitem>Pause</guimenuitem>"
msgstr ""

#: index.docbook:301
#, no-c-format
msgid ""
"Pauses the game. This will hide the board (no cheating), and give you a "
"button to press when you want to continue this game."
msgstr ""

#: index.docbook:301
#, no-c-format
msgid ""
"<shortcut> <keycombo action=\"simul\">&Ctrl;<keycap>H</keycap></keycombo> "
"</shortcut> <guimenu>Game</guimenu> <guimenuitem>Show "
"Highscores</guimenuitem>"
msgstr ""

#: index.docbook:301
#, no-c-format
msgid "This shows you the high score (the shortest time) for each difficulty level."
msgstr ""

#: index.docbook:301
#, no-c-format
msgid ""
"<shortcut> <keycombo action=\"simul\">&Ctrl;<keycap>Q</keycap></keycombo> "
"</shortcut> <guimenu>Game</guimenu> <guimenuitem>Quit</guimenuitem>"
msgstr ""

#: index.docbook:301
#, no-c-format
msgid "<action>Quits</action> &kmines;"
msgstr ""

#: index.docbook:360
#, no-c-format
msgid "<guimenu>Settings</guimenu> Menu"
msgstr "<guimenu>Izicwangciso</guimenu> Menu"

#: index.docbook:361
#, fuzzy, no-c-format
msgid "<guimenu>Settings</guimenu> <guimenuitem>Show Menubar</guimenuitem>"
msgstr ""
"<guimenu><accel>Izi</accel>cwangciso</guimenu> <guimenuitem>Bonisa "
"<accel>M</accel>enubar</guimenuitem>"

#: index.docbook:361
#, no-c-format
msgid ""
"If there is a check in front of this option, then the menubar will be "
"visible. Selecting this option, hides the menubar."
msgstr ""

#: index.docbook:361
#, no-c-format
msgid ""
"To restore a hidden menubar, click outside the game play area, with the "
"right mouse button. This will bring up a small submenu. Simply select "
"<guimenuitem>Show Menubar</guimenuitem> from this submenu, and the menubar "
"will be visible again."
msgstr ""

#: index.docbook:361
#, no-c-format
msgid "<guimenu>Settings</guimenu> <guimenuitem>Configure Shortcuts</guimenuitem>"
msgstr ""
"<guimenu>Izicwangciso</guimenu> <guimenuitem>Qwalasela "
"Ezimfutshane</guimenuitem>"

#: index.docbook:361
#, no-c-format
msgid "Allows you to change the keyboard shortcuts for &kmines;"
msgstr ""

#: index.docbook:361
#, no-c-format
msgid "<guimenu>Settings</guimenu> <guimenuitem>Configure &kmines;</guimenuitem>"
msgstr ""

#: index.docbook:361
#, no-c-format
msgid ""
"Allows you to adjust game options. For more detailed information, see the "
"section entitled <link linkend=\"prefs\">Game Options</link>."
msgstr ""

#: index.docbook:393
#, no-c-format
msgid "<guimenu>Help</guimenu> Menu"
msgstr "<guimenu>Uncedo</guimenu> Menu"

#: index.docbook:399
#, no-c-format
msgid "Default Key Bindings"
msgstr ""

#: index.docbook:400
#, no-c-format
msgid "The following tables show you the default key bindings."
msgstr ""

#: index.docbook:404
#, no-c-format
msgid "Menu bindings"
msgstr ""

#: index.docbook:406
#, no-c-format
msgid "Key Combo"
msgstr ""

#: index.docbook:406
#, no-c-format
msgid "Action"
msgstr "Intshukumo"

#: index.docbook:407
#, no-c-format
msgid "Arrows"
msgstr "Iintolo"

#: index.docbook:407
#, no-c-format
msgid "Move cursor in playing area."
msgstr ""

#: index.docbook:407
#, no-c-format
msgid "&Ctrl;"
msgstr ""

#: index.docbook:407
#, no-c-format
msgid "Automatically reveal all surrounding cases not marked by a flag."
msgstr ""

#: index.docbook:407
#, no-c-format
msgid "&Ctrl;<keycap>N</keycap>"
msgstr "&Ctrl;<keycap>N</keycap>"

#: index.docbook:407
#, no-c-format
msgid "New Game"
msgstr "Umdlalo omtsha"

#: index.docbook:407
#, no-c-format
msgid "&Ctrl;<keycap>P</keycap>"
msgstr "&Ctrl;<keycap>P</keycap>"

#: index.docbook:407
#, no-c-format
msgid "Pause Game"
msgstr ""

#: index.docbook:407
#, no-c-format
msgid "Print Game"
msgstr ""

#: index.docbook:407
#, no-c-format
msgid "&Ctrl;<keycap>Q</keycap>"
msgstr "&Ctrl;<keycap>Q</keycap>"

#: index.docbook:407
#, no-c-format
msgid "Quit &kmines;"
msgstr ""

#: index.docbook:407
#, no-c-format
msgid "<keycap>F1</keycap>"
msgstr ""

#: index.docbook:407
#, no-c-format
msgid "Help Contents"
msgstr ""

#: index.docbook:407
#, no-c-format
msgid "&Shift;<keycap>F1</keycap>"
msgstr "&Shift;<keycap>F1</keycap>"

#: index.docbook:407
#, no-c-format
msgid "Whats This Help"
msgstr ""

#: index.docbook:407
#, no-c-format
msgid "&Shift;"
msgstr ""

#: index.docbook:407
#, no-c-format
msgid "Reveal Mine."
msgstr ""

#: index.docbook:407
#, no-c-format
msgid "Space"
msgstr "Isithuba"

#: index.docbook:407
#, no-c-format
msgid "Mark Mine"
msgstr ""

#: index.docbook:422
#, no-c-format
msgid ""
"These key bindings can be changed by selecting <menuchoice> "
"<guimenu>Settings</guimenu> <guimenuitem>Configure Key "
"Bindings</guimenuitem> </menuchoice> from the menubar."
msgstr ""

#: index.docbook:429
#, no-c-format
msgid "Credits and License"
msgstr "Amatyala Nelayisenisi"

#: index.docbook:431
#, no-c-format
msgid "&kmines;"
msgstr ""

#: index.docbook:434
#, no-c-format
msgid "Program copyright 1996-2000 Nicolas Hadacek <email>hadacek@kde.org</email>"
msgstr ""

#: index.docbook:436
#, no-c-format
msgid "Documentation copyright 2000 Nicolas Hadacek <email>hadacek@kde.org</email>"
msgstr ""

#: index.docbook:437
#, no-c-format
msgid ""
"Documentation updated for KDE 2.0 by Mike McBride "
"<email>mpmcbride7@yahoo.com</email>"
msgstr ""

#: index.docbook:438
#, no-c-format
msgid "CREDIT_FOR_TRANSLATORS"
msgstr ""
"<para>Translation Antoinette Dekeni "
"<email>antoinette@translate.org.za</email></para>"

#: index.docbook:446
#, no-c-format
msgid "Installation"
msgstr "Ufako"

#: index.docbook:449
#, no-c-format
msgid "How to obtain &kmines;"
msgstr ""

#: index.docbook:456
#, no-c-format
msgid "Compilation and Installation"
msgstr "Uqokelelo Nofako"
