# translation of kpat.po to 
# translation of kpat.po to
# translation of kpat.po to
# Copyright (C) 2002 Free Software Foundation, Inc.
# Lwandle Mgidlana <lwandle@translate.org.za>, 2002
#
msgid ""
msgstr ""
"Project-Id-Version: kpat\n"
"POT-Creation-Date: 2001-02-09 01:25+0100\n"
"PO-Revision-Date: 2002-09-26 12:33+0200\n"
"Last-Translator: Lwandle Mgidlana <lwandle@translate.org.za>\n"
"Language-Team:  <xh@li.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: application/x-xml2pot; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: KBabel 1.0beta2\n"

#: index.docbook:11
#, no-c-format
msgid "The &kpat; Handbook"
msgstr ""

#: index.docbook:14
#, no-c-format
msgid "<firstname>Paul Olav</firstname> <surname>Tvete</surname>"
msgstr ""

#: index.docbook:18
#, no-c-format
msgid "<firstname>Maren</firstname> <surname>Pakura</surname>"
msgstr ""

#: index.docbook:22
#, no-c-format
msgid "<firstname>Stephan</firstname> <surname>Kulow</surname>"
msgstr ""

#: index.docbook:29
#, no-c-format
msgid "Reviewer"
msgstr "Umhlaziyi"

#: index.docbook:36 index.docbook:42
#, no-c-format
msgid "Developer"
msgstr "Umbhekisi phambili"

#: index.docbook:46
#, no-c-format
msgid "ROLES_OF_TRANSLATORS"
msgstr ""
"<othercredit role=\"translator\"><firstname>Antoinette</firstname> "
"<surname>Dekeni</surname><affiliation><address><email>"
"antoinette@translate.org.za</email></address></affiliation><contrib>"
"Translation</contrib></othercredit> "

#: index.docbook:50
#, no-c-format
msgid "Paul Olav Tvete"
msgstr ""

#: index.docbook:54
#, no-c-format
msgid "Maren Pakura"
msgstr ""

#: index.docbook:63
#, no-c-format
msgid "&kpat; is a highly addictive card game for &kde;"
msgstr ""

#: index.docbook:68
#, no-c-format
msgid "<keyword>KDE</keyword>"
msgstr "<keyword>KDE</keyword>"

#: index.docbook:69
#, no-c-format
msgid "game"
msgstr ""

#: index.docbook:70
#, no-c-format
msgid "patience"
msgstr ""

#: index.docbook:71
#, no-c-format
msgid "solitaire"
msgstr ""

#: index.docbook:76
#, no-c-format
msgid "Introduction"
msgstr "Ukwazisa"

#: index.docbook:78
#, no-c-format
msgid ""
"To play a patience you need, as the name suggests, patience. For simple "
"games, where the way the game goes depends only on how the cards fall, your "
"patience is even the only thing you need."
msgstr ""

#: index.docbook:84
#, no-c-format
msgid ""
"But there are also patience where you also need to plan your strategy and "
"think ahead to win."
msgstr ""

#: index.docbook:89
#, no-c-format
msgid ""
"All the games have in common that you have to put the cards in a special "
"order in moving, turning and reordering them."
msgstr ""

#: index.docbook:97
#, no-c-format
msgid "Rules"
msgstr ""

#: index.docbook:99
#, no-c-format
msgid ""
"A card game contains one or two card decks of 52 cards each. Each deck "
"contains the four suits:"
msgstr ""

#: index.docbook:108
#, no-c-format
msgid "Clubs"
msgstr ""

#: index.docbook:108
#, no-c-format
msgid "Spades"
msgstr ""

#: index.docbook:108
#, no-c-format
msgid "Hearts"
msgstr ""

#: index.docbook:108
#, no-c-format
msgid "Diamonds"
msgstr ""

#: index.docbook:166
#, no-c-format
msgid ""
"Each of these suits contains itself the following cards types: ace, two, "
"three, four, five, six, seven, eight, nine, ten, jack, queen and king."
msgstr ""

#: index.docbook:171
#, no-c-format
msgid ""
"This complete order of cards is called a family. There are real families and "
"alternating ones. The real families are all of one suit (&eg; Hearts) while "
"the alternating families the card color changes from one to another between "
"a black color (Clubs and Spades) and a red color (Hearts and Diamonds)."
msgstr ""

#: index.docbook:178
#, no-c-format
msgid "If the family is not complete, it's called a sequence."
msgstr ""

#: index.docbook:182
#, no-c-format
msgid "The game field of &kpat;"
msgstr ""

#: index.docbook:189
#, no-c-format
msgid ""
"There are only a few different elements in typical patience game. These "
"should be introduced in the following."
msgstr ""

#: index.docbook:194
#, no-c-format
msgid "1. Talon"
msgstr ""

#: index.docbook:194
#, no-c-format
msgid ""
"In the beginning of each game all cards are mixed in the deck. But not in "
"every game all cards are dealt out, but some reside in the deck. These cards "
"are put down on the so called talon, which you can find quite easy as it is "
"in most games the only pile showing the reverse."
msgstr ""

#: index.docbook:194
#, no-c-format
msgid ""
"If no card shows the reverse side, all cards are dealt out and there is no "
"talon. These card games are the hardest as there is no randomness involved "
"after the start of the game, so there is nothing to blame"
msgstr ""

#: index.docbook:194
#, no-c-format
msgid "2. Waste Pile"
msgstr ""

#: index.docbook:194
#, no-c-format
msgid ""
"Many games put cards from the talon first on a waste pile when you click on "
"the reverse of the top card on the talon."
msgstr ""

#: index.docbook:194
#, no-c-format
msgid ""
"From there you can take the card (which is then face up) and put it into the "
"game."
msgstr ""

#: index.docbook:194
#, no-c-format
msgid "3. Foundation"
msgstr ""

#: index.docbook:194
#, no-c-format
msgid ""
"The foundation piles is where you want to have your cards in the end. If all "
"cards end up there in the right order, you've won."
msgstr ""

#: index.docbook:194
#, no-c-format
msgid ""
"In most card games these piles are empty in the beginning, but &kpat; drops "
"cards there when it sees them fitting to save you this most often boring "
"part."
msgstr ""

#: index.docbook:194
#, no-c-format
msgid "4. Playing Piles"
msgstr ""

#: index.docbook:194
#, no-c-format
msgid ""
"These piles are the ones where the actual reordering happens. The rules for "
"these piles vary a lot between the games. Some show all cards on them, some "
"not. Some allow only card to be removed, some allow every card to be "
"removed, etc. See the following chapters for details."
msgstr ""

#: index.docbook:257
#, no-c-format
msgid "General Use"
msgstr ""

#: index.docbook:259
#, no-c-format
msgid "Use of the menu is too easy to be described now."
msgstr ""

#: index.docbook:266
#, no-c-format
msgid "Klondike"
msgstr ""

#: index.docbook:269
#, no-c-format
msgid ""
"Klondike is the most famous patience - most likely because an often used "
"operating system comes with it. It is played with one deck."
msgstr ""

#: index.docbook:274
#, no-c-format
msgid ""
"Goal of Klondike is to put all cards as real families ascending on the "
"foundation. This works usually pretty well as soon as all cards are lying "
"face up in the playing piles."
msgstr ""

#: index.docbook:280
#, no-c-format
msgid ""
"The sequences on the playing piles have to be put there descending while the "
"cards should alternate in colors (red and black). You can move whole "
"sequences or parts of it if the first card fits on another pile."
msgstr ""

#: index.docbook:286
#, no-c-format
msgid ""
"On a free pile you can put a king of any color or a sequence starting with a "
"king."
msgstr ""

#: index.docbook:291
#, no-c-format
msgid ""
"When you click on the talon, one card from will be moved to the waste pile, "
"from where you can move it to the playing piles or the foundation. Is the "
"talon empty, you can move the complete waste pile on the talon in clicking "
"on the empty talon."
msgstr ""

#: index.docbook:298
#, no-c-format
msgid ""
"You can look through the cards on the talon without any limit, but you "
"should learn fast that you've lost if you can't find one card to move and "
"that a new shift doesn't help you in finding new solutions."
msgstr ""

#: index.docbook:306
#, no-c-format
msgid "Grandfather"
msgstr ""

#: index.docbook:309
#, no-c-format
msgid ""
"This game has been introduced to Paul by his grandfather, so it got this "
"name. There aren't any other patience games known implementing this patience "
"game."
msgstr ""

#: index.docbook:315
#, no-c-format
msgid ""
"Grandfather deals one deck to seven playing piles while some cards on each "
"pile are face down on initial deal."
msgstr ""

#: index.docbook:320
#, no-c-format
msgid "The goal is to put all cards as real families ascending on the foundations."
msgstr ""

#: index.docbook:324
#, no-c-format
msgid ""
"You can move every card on every pile if it fits on another card to build a "
"real sequence with descending order. For example you can move the five of "
"spades on top of the six of spades, no matter how many cards on are on top "
"of the five of spades. Just the six of spades has to be on top of its pile."
msgstr ""

#: index.docbook:331
#, no-c-format
msgid ""
"On a free pile you can place a king (again no matter how many cards are on "
"top of it)"
msgstr ""

#: index.docbook:336
#, no-c-format
msgid ""
"If no more cards can be moved, you can re-deal up to two times. All cards "
"already in the foundations stay there, but the cards in the playing piles "
"are reordered to give you a new chance to find a solution."
msgstr ""

#: index.docbook:342
#, no-c-format
msgid ""
"Even though the rules are simple and allow quite some moves, the game is "
"still hard to win, but is still a joy to play (or because of that)."
msgstr ""

#: index.docbook:349
#, no-c-format
msgid "Aces up"
msgstr ""

#: index.docbook:351
#, no-c-format
msgid ""
"This patience has very simple rules, but is still hard to win. It is played "
"with one deck and the goal is to put all cards beside the aces to the "
"foundation. After that there should be an ace on every playing pile left."
msgstr ""

#: index.docbook:357
#, no-c-format
msgid ""
"Each top card that is of the same color (&eg; spades) and has a lower value "
"than another top card (&eg; six of spades and four of spades) can be put on "
"the foundation by clicking on it."
msgstr ""

#: index.docbook:363
#, no-c-format
msgid ""
"If you can't move any more cards to the foundation, you can get a new card "
"for each playing pile in clicking on the talon."
msgstr ""

#: index.docbook:368
#, no-c-format
msgid ""
"On a free pile you can move every other card on top of a pile. You should "
"choose these moves to free piles the way that new cards can be moved to the "
"foundation after that."
msgstr ""

#: index.docbook:374
#, no-c-format
msgid "The auto drop feature is disabled for this patience."
msgstr ""

#: index.docbook:381
#, no-c-format
msgid "Freecell"
msgstr ""

#: index.docbook:383
#, no-c-format
msgid ""
"Freecell is playing with one card deck. You have four free cells in the left "
"top corner. Beside that there are the four foundation piles and below it "
"there are eight playing piles."
msgstr ""

#: index.docbook:389
#, no-c-format
msgid ""
"The goal of the game is to have all cards as real families ascending on the "
"foundation. This works quite often if you know how to play as Freecell is "
"solvable at a rate of 99.9% approximately (of the first 32000 deals there is "
"only one unsolvable - 11982 if you want to know)."
msgstr ""

#: index.docbook:396
#, no-c-format
msgid ""
"In the playing piles you have to build descending sequences, where red and "
"black cards alternate. In a free cell you can put any card."
msgstr ""

#: index.docbook:401
#, no-c-format
msgid ""
"You can only move one single card that lays on top of a pile or a free cell. "
"Sequences can only be moved if you have enough free room (free cells or free "
"playing piles) to put the cards in between you move."
msgstr ""

#: index.docbook:407
#, no-c-format
msgid ""
"The moving of sequences will be supported by &kpat; if there is enough room. "
"The maximum of cards you can move is calculated by:"
msgstr ""

#: index.docbook:411
#, no-c-format
msgid "(#{free cells} + 1) * 2<superscript>#{free piles}</superscript>"
msgstr ""

#: index.docbook:415
#, no-c-format
msgid ""
"To solve this game it is recommended to grab the cards out of the playing "
"sequences in the same order they have to be put into the foundation (first "
"the aces, then the twos, &etc;)"
msgstr ""

#: index.docbook:421
#, no-c-format
msgid ""
"You should try to keep as many free cells and/or playing piles empty, so you "
"can build as long sequences as possible."
msgstr ""

#: index.docbook:429
#, no-c-format
msgid "Napoleon's Tomb"
msgstr ""

#: index.docbook:431
#, no-c-format
msgid ""
"Napoleon's Tomb is played with one deck. Goal is to put all cards on the "
"foundations as ascending families without caring about the card colors or "
"suits."
msgstr ""

#: index.docbook:436
#, no-c-format
msgid ""
"The foundation is made out of five piles, that are put as an X. On the four "
"corners of this X you have to build sequences starting with seven and ending "
"with king."
msgstr ""

#: index.docbook:442
#, no-c-format
msgid ""
"The pile in the middle takes four times the sequence from six down to ace. "
"The color doesn't matter for all five piles."
msgstr ""

#: index.docbook:447
#, no-c-format
msgid ""
"The other four piles on the sides of the pile in the middle (or in between "
"the X - however you want to put it) can take one card each to place cards "
"temporarily. You can go through the talon only once."
msgstr ""

#: index.docbook:453 index.docbook:480 index.docbook:671
#, no-c-format
msgid "[auto drop] is disabled for this patience."
msgstr ""

#: index.docbook:459
#, no-c-format
msgid "Mod3"
msgstr ""

#: index.docbook:461
#, no-c-format
msgid ""
"Mod-3 is played with two card decks without aces. Goal of the game is to put "
"all cards on the top three rows. In those you have to build sequences of the "
"same color. In the first row you have to create the sequence 2-5-8-B, in the "
"second row the sequence 3-6-9-D and in the third row the sequence 4-7-10-K. "
"The suit of the cards has to be the same in each sequence, so you can put a "
"five of hearts only on top of a two of hearts."
msgstr ""

#: index.docbook:470
#, no-c-format
msgid ""
"The fourth row is waste pile and playing pile at once. On an empty slot you "
"can put any card from the first three rows or one of top of the fourth row."
msgstr ""

#: index.docbook:475
#, no-c-format
msgid ""
"If you can't move any more cards, you can get new cards on the fourth row in "
"clicking on the talon."
msgstr ""

#: index.docbook:486
#, no-c-format
msgid "Calculation"
msgstr ""

#: index.docbook:488
#, no-c-format
msgid ""
"Calculation is surely a patience you have to get used to. It is played with "
"one card deck and the goal of the game is to put all cards in the four "
"foundation piles as ascending families without caring the color of the cards."
msgstr ""

#: index.docbook:494
#, no-c-format
msgid "For the foundation you have to follow these orders:"
msgstr ""

#: index.docbook:501
#, no-c-format
msgid "1st pile"
msgstr ""

#: index.docbook:501
#, no-c-format
msgid "A-2-3-4-5-6-7-8-9-10-J-Q-K"
msgstr ""

#: index.docbook:501
#, no-c-format
msgid "2nd pile"
msgstr ""

#: index.docbook:501
#, no-c-format
msgid "2-4-6-8-10-Q-A-3-5-7-9-J-K"
msgstr ""

#: index.docbook:501
#, no-c-format
msgid "3rd pile"
msgstr ""

#: index.docbook:501
#, no-c-format
msgid "3-6-9-Q-2-5-8-J-A-4-7-10-K"
msgstr ""

#: index.docbook:501
#, no-c-format
msgid "4th pile"
msgstr ""

#: index.docbook:501
#, no-c-format
msgid "4-8-Q-3-7-J-2-6-10-A-5-9-K"
msgstr ""

#: index.docbook:527
#, no-c-format
msgid ""
"The card on top of the talon can be put on any of the four playing piles. "
"You should do this, so you can put following cards easier on the foundation."
msgstr ""

#: index.docbook:534
#, no-c-format
msgid "Gypsy"
msgstr ""

#: index.docbook:536
#, no-c-format
msgid ""
"Gypsy is played with two card decks. Goal of the game is to put all cards in "
"real families ascending on the foundation."
msgstr ""

#: index.docbook:541
#, no-c-format
msgid ""
"The playing piles have to be descending while red and black cards have to "
"alternate. You can only move sequences or single cards. On a free slot you "
"can put any card or sequence."
msgstr ""

#: index.docbook:547
#, no-c-format
msgid ""
"If you can't move any more cards, you can click on the talon to get a new "
"bunch of cards on each playing pile."
msgstr ""

#: index.docbook:552
#, no-c-format
msgid ""
"In using the undo feature you can ease the game quite a lot as you have to "
"take quite some decisions and some of them might turn out to be wrong after "
"you clicked the talon."
msgstr ""

#: index.docbook:561
#, no-c-format
msgid "Forty And Eight"
msgstr ""

#: index.docbook:563
#, no-c-format
msgid ""
"Forty and Eight is played with two card decks. Goal of the game is to put "
"all cards as real families on the foundation."
msgstr ""

#: index.docbook:568
#, no-c-format
msgid ""
"The playing piles have to be descending while you have to care about colors. "
"So you can only put a five of hearts on a six of hearts."
msgstr ""

#: index.docbook:573
#, no-c-format
msgid ""
"You can only move one single card on top of a pile. In a free slot you can "
"put any card."
msgstr ""

#: index.docbook:578
#, no-c-format
msgid ""
"In clicking on the talon you can put a card on the waste pile, from where "
"you can put it on a playing pile or the foundation (this &kpat; will do for "
"you). Is the talon empty you can put all cards on the waste pile back on the "
"talon. This works only once, after the second time the talon empties, the "
"game is over."
msgstr ""

#: index.docbook:585
#, no-c-format
msgid ""
"This patience isn't really easy to solve, but with some experience, you can "
"solve many deals, especially if you use the undo feature from time to time "
"to correct your decisions, and the decisions &kpat; does in putting cards on "
"the foundation."
msgstr ""

#: index.docbook:594
#, no-c-format
msgid "Simple Simon"
msgstr ""

#: index.docbook:596
#, no-c-format
msgid ""
"Simple Simon is played with one card deck. Goal of the game is to put all "
"cards as real families on the foundation."
msgstr ""

#: index.docbook:601
#, no-c-format
msgid ""
"In the playing piles you can build sequences. In general you don't have to "
"care about the suits of the cards, but sequences can only be moved if they "
"are part of a real sequence. (&eg; you can move the six of spades only if on "
"top of it is the five of spades and not move it if on top of it is the five "
"of clubs)."
msgstr ""

#: index.docbook:608
#, no-c-format
msgid ""
"The cards can only be moved to the foundation if all 13 cards of one family "
"lay on top of each other in the playing piles."
msgstr ""

#: index.docbook:613
#, no-c-format
msgid "Suggestion"
msgstr ""

#: index.docbook:613
#, no-c-format
msgid ""
"You should try as soon as possible to move away the cards on the right piles "
"to get free piles to place cards temporarily as you can put on those any "
"card."
msgstr ""

#: index.docbook:613
#, no-c-format
msgid ""
"With enough free room you can build families on free slots independently of "
"the color. If you have all cards in such families you can sort them after "
"their color, so they can be moved to the foundation."
msgstr ""

#: index.docbook:630
#, no-c-format
msgid "Yukon"
msgstr ""

#: index.docbook:632
#, no-c-format
msgid ""
"Yukon is played with one card deck. Goal of the game is to put all cards as "
"real families ascending on the foundation."
msgstr ""

#: index.docbook:637
#, no-c-format
msgid ""
"The sequences on the playing piles have to be descending with alternating "
"red and black cards. You can move every face up card no matter how many "
"cards are on top of it. So you can put a five of hearts on a six of spades "
"if this one is on top of its pile."
msgstr ""

#: index.docbook:644
#, no-c-format
msgid ""
"In a free slot you can put a king of any color (again, no matter how many "
"cards are on top of it)"
msgstr ""

#: index.docbook:651
#, no-c-format
msgid "Grandfather's Clock"
msgstr ""

#: index.docbook:653
#, no-c-format
msgid ""
"Grandfather's clock is a simple patience and after some experiments you "
"should be able to solve most deals. It is played with one card deck and goal "
"of the game is put the cards as real ascending sequences on the foundation."
msgstr ""

#: index.docbook:659
#, no-c-format
msgid ""
"The foundation is on the right side and consists of 12 piles that form the "
"shape of a clock. The ace is on one o'clock, jack is on 11 o'clock and queen "
"on 12 o'clock."
msgstr ""

#: index.docbook:665
#, no-c-format
msgid ""
"There are 8 playing piles beside the clock and on each are 5 cards. On the "
"playing piles you can build descending sequences without caring on the color "
"of the cards. You can only move one single card at a time."
msgstr ""

#: index.docbook:676
#, no-c-format
msgid "Kings"
msgstr ""

#: index.docbook:678
#, no-c-format
msgid ""
"The patience Kings is played with two card decks. The cards are dealt in a "
"way that below each playing pile is a king. The cards between two kings are "
"put on of them (the first cards are obviously put on the first king). This "
"way you can get piles with <emphasis>very</emphasis> different lengths."
msgstr ""

#: index.docbook:685
#, no-c-format
msgid ""
"Goal of the game is to put all cards as real families ascending on the "
"foundation (on the right side of the playing piles)."
msgstr ""

#: index.docbook:690
#, no-c-format
msgid ""
"The sequences on the playing piles have to be descending while red and black "
"cards have to alternate. Several cards can only be moved when they are part "
"of an alternating sequence."
msgstr ""

#: index.docbook:696
#, no-c-format
msgid ""
"In the 8 free cells on the top of the playing field you can put a single "
"card temporarily. On a free playing pile you can put any card or sequence."
msgstr ""

#: index.docbook:706
#, no-c-format
msgid "Credits and License"
msgstr "Amatyala Nelayisenisi"

#: index.docbook:708
#, no-c-format
msgid "&kpat; Copyright 1995-2000 Paul Olav Tvete"
msgstr ""

#: index.docbook:712
#, no-c-format
msgid "&kpat; Copyright 2001 Stephan Kulow <email>coolo@kde.org</email>"
msgstr ""

#: index.docbook:717
#, no-c-format
msgid "Freecell Solver by Shlomi Fish <email>shlomif@vipe.technion.ac.il</email>"
msgstr ""

#: index.docbook:722
#, no-c-format
msgid "Documentation Copyright 2000 Paul Olav Tvete"
msgstr ""

#: index.docbook:726
#, no-c-format
msgid ""
"Documentation updated for KDE 2.0 by Michael McBride "
"<email>mpmcbride7@yahoo.com</email>"
msgstr ""

#: index.docbook:731
#, no-c-format
msgid ""
"Documentation rewritten for &kpat; 2.0 (KDE 2.1) by Maren Pakura "
"<email>maren@kde.org</email>"
msgstr ""

#: index.docbook:736
#, no-c-format
msgid "CREDIT_FOR_TRANSLATORS"
msgstr ""
"<para>Translation Antoinette Dekeni "
"<email>antoinette@translate.org.za</email></para>"
