# translation of artsbuilder_artsbuilder.po to 
# translation of artsbuilder_artsbuilder.po to
# translation of artsbuilder_artsbuilder.po to
# Copyright (C) 2002 Free Software Foundation, Inc.
# Lwandle Mgidlana <lwandle@translate.org.za>, 2002
#
msgid ""
msgstr ""
"Project-Id-Version: artsbuilder_artsbuilder\n"
"POT-Creation-Date: 2001-02-09 01:25+0100\n"
"PO-Revision-Date: 2002-09-26 12:33+0200\n"
"Last-Translator: Lwandle Mgidlana <lwandle@translate.org.za>\n"
"Language-Team:  <xh@li.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: application/x-xml2pot; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: KBabel 1.0beta2\n"

#: index.docbook:2
#, no-c-format
msgid "&artsbuilder;"
msgstr ""

#: index.docbook:5
#, no-c-format
msgid "Overview"
msgstr "Imboniselo engaphaya"

#: index.docbook:7
#, no-c-format
msgid ""
"First of all, when trying to run &artsbuilder; , you should also be running "
"the sound server (&artsd;). Usually, when you use &kde; 2.1, this should "
"already be the case. If not, you can configure the automatic sound server "
"startup in &kcontrol; under "
"<menuchoice><guilabel>Sound</guilabel><guilabel>Sound "
"Server</guilabel></menuchoice>."
msgstr ""

#: index.docbook:16
#, no-c-format
msgid ""
"When you are running &arts;, it always runs small modules. &artsbuilder; is "
"a tool to create new structures of small connected modules. You simply click "
"the modules inside the grid. To do so, choose them from the "
"<guimenu>Modules</guimenu> menu, and then click somewhere in the green-grey "
"plane."
msgstr ""

#: index.docbook:24
#, no-c-format
msgid ""
"Modules usually have ports (where usually audio signals are flowing in or "
"out). To connect two ports, click on the first, which causes it to turn "
"orange, and then click on the second. You can only connect an input port (on "
"the upper side of a module) with an output port (on the lower side of a "
"module). If you want to assign a fixed value to a port (or disconnect it), "
"do so by double clicking on the port."
msgstr ""

#: index.docbook:36
#, fuzzy, no-c-format
msgid "Tutorial"
msgstr "Imbuyiselo yokufundisiweyo"

#: index.docbook:39
#, no-c-format
msgid "Step 1"
msgstr ""

#: index.docbook:41
#, no-c-format
msgid "Start &artsbuilder;."
msgstr ""

#: index.docbook:45
#, no-c-format
msgid ""
"You need a Synth&lowbar;AMAN&lowbar;PLAY-module to hear the output you are "
"creating. So create a Synth&lowbar;AMAN&lowbar;PLAY-module by selecting "
"<menuchoice><guimenu>Modules</guimenu> <guisubmenu>Synthesis</guisubmenu> "
"<guisubmenu>SoundIO</guisubmenu> "
"<guisubmenu>Synth&lowbar;AMAN&lowbar;PLAY</guisubmenu></menuchoice> and "
"clicking on the empty module space. Put it below the fifth line or so, "
"because we'll add some stuff above."
msgstr ""

#: index.docbook:55
#, no-c-format
msgid ""
"The module will have a parameter <parameter>title</parameter> (leftmost "
"port), and <parameter>autoRestoreID</parameter> (besides the leftmost port) "
"for finding it. To fill these out, doubleclick on these ports, select "
"constant value and type <userinput>tutorial</userinput> in the edit box. "
"Click <guibutton>OK</guibutton> to apply."
msgstr ""

#: index.docbook:63
#, no-c-format
msgid ""
"Select <menuchoice><guimenu>File</guimenu><guimenuitem>Execute "
"structure</guimenuitem> </menuchoice>"
". You will hear absolutely nothing. The play module needs some input yet... "
";) If you have listened to the silence for a while, click "
"<guibutton>OK</guibutton> and go to Step 2"
msgstr ""

#: index.docbook:73
#, no-c-format
msgid "Step 2"
msgstr ""

#: index.docbook:75
#, no-c-format
msgid ""
"Create a Synth&lowbar;WAVE&lowbar;SIN module (from <menuchoice> "
"<guimenu>Modules</guimenu> <guimenuitem>Synthesis</guimenuitem> "
"<guimenuitem>Waveforms</guimenuitem></menuchoice>) and put it above the "
"Synth&lowbar;AMAN&lowbar;PLAY module. (Leave one line space in between)."
msgstr ""

#: index.docbook:82
#, no-c-format
msgid ""
"As you see, it produces some output, but requires a <guilabel>pos</guilabel>"
" as input. First lets put the output to the speakers. Click on the "
"<guilabel>out</guilabel> port of the Synth&lowbar;WAVE&lowbar;SIN and then "
"on the <guilabel>left</guilabel> port of Synth&lowbar;AMAN&lowbar;PLAY. "
"Voila, you have connected two modules."
msgstr ""

#: index.docbook:91
#, no-c-format
msgid ""
"All oscillators in &arts; don't require a frequency as input, but a position "
"in the wave. The position should be between 0 and 1, which maps for a "
"standard Synth&lowbar;WAVE&lowbar;SIN object to the range 0..2*pi. To "
"generate oscillating values from a frequency, a Synth&lowbar;FREQUENCY "
"modules is used."
msgstr ""

#: index.docbook:99
#, no-c-format
msgid ""
"Create a Synth&lowbar;FREQUENCY module (from <menuchoice> "
"<guimenu>Modules</guimenu> <guimenu>Synthesis</guimenu> <guimenu>"
"Oscillation &amp; Modulation</guimenu> </menuchoice>) and connect it's "
"<quote>pos</quote> output to the <quote>pos</quote> input of your "
"Synth&lowbar;WAVE&lowbar;SIN. Specify the frequency port of the FREQUENCY "
"generator as constant value 440."
msgstr ""

#: index.docbook:109
#, no-c-format
msgid ""
"Select <menuchoice><guimenu>File</guimenu><guimenuitem>Execute "
"structure</guimenuitem></menuchoice>. You will hear a sinus wave at 440 Hz "
"on one of your speakers. If you have listened to it for a while, click "
"<guibutton>OK</guibutton> and go to Step 3."
msgstr ""

#: index.docbook:119
#, no-c-format
msgid "Step 3"
msgstr ""

#: index.docbook:121
#, no-c-format
msgid ""
"Ok, it would be nicer if you would hear the sin wave on both speakers. "
"Connect the right port of Synth&lowbar;PLAY to the outvalue of the "
"Synth&lowbar;WAVE&lowbar;SIN as well."
msgstr ""

#: index.docbook:127
#, no-c-format
msgid ""
"Create a Synth&lowbar;SEQUENCE object (from "
"<menuchoice><guimenu>Modules</guimenu> "
"<guisubmenu>Synthesis</guisubmenu><guisubmenu>Midi &amp; "
"Sequencing</guisubmenu></menuchoice>). It should be at the top of the "
"screen. If you need more room you can move the other modules by selecting "
"them (to select multiple modules use &Shift;), and dragging them around."
msgstr ""

#: index.docbook:136
#, no-c-format
msgid ""
"Now connect the frequency output of Synth&lowbar;SEQUENCE to the frequency "
"input of the Synth&lowbar;FREQUENCY module. Then specify the sequence speed "
"as constant value 0.13 (the speed is the leftmost port)."
msgstr ""

#: index.docbook:142
#, no-c-format
msgid ""
"Now go to the rightmost port (sequence) of Synth&lowbar;SEQUENCE and type in "
"as constant value <userinput>A-3;C-4;E-4;C-4;</userinput> this specifies a "
"sequence. More to that in the Module Reference."
msgstr ""

#: index.docbook:148
#, no-c-format
msgid ""
"Synth&lowbar;SEQUENCE really <emphasis>needs</emphasis> a sequence and the "
"speed. Without that you'll perhaps get core dumps."
msgstr ""

#: index.docbook:154
#, no-c-format
msgid ""
"Select <menuchoice><guimenu>File</guimenu><guimenuitem>Execute "
"Structure</guimenuitem></menuchoice>"
". You will hear a nice sequence playing. If you have enjoyed the feeling, "
"click <guibutton>OK</guibutton> and go to Step 4."
msgstr ""

#: index.docbook:163
#, no-c-format
msgid "Step 4"
msgstr ""

#: index.docbook:165
#, no-c-format
msgid ""
"Create a Synth&lowbar;PSCALE module (from "
"<menuchoice><guimenu>Modules</guimenu> <guisubmenu>Synthesis</guisubmenu> "
"<guisubmenu>Envelopes</guisubmenu> </menuchoice>). Disconnect the outvalue "
"of the SIN wave by doubleclicking it and choosing <guilabel>not "
"connected</guilabel>. Connect"
msgstr ""

#: index.docbook:172
#, no-c-format
msgid "The SIN outvalue to the PSCALE invalue"
msgstr ""

#: index.docbook:172
#, no-c-format
msgid "The PSCALE outvalue to the AMAN_PLAY left"
msgstr ""

#: index.docbook:172
#, no-c-format
msgid "The PSCALE outvalue to the AMAN_PLAY right"
msgstr ""

#: index.docbook:172
#, no-c-format
msgid "The SEQUENCE pos to the PSCALE pos"
msgstr ""

#: index.docbook:186
#, no-c-format
msgid "Finally, set the PSCALE top to some value, for instance 0.1."
msgstr ""

#: index.docbook:190
#, no-c-format
msgid ""
"How that works now: The Synth&lowbar;SEQUENCE gives additional information "
"about the position of the note it is playing right now, while 0 means just "
"started and 1 means finished. The Synth&lowbar;PSCALE module will scale the "
"audio stream that is directed through it from a volume 0 (silent) to 1 "
"(original loudness) back to 0 (silent). According to the position. The "
"position where the peak should occur can be given as pos. 0.1 means that "
"after 10&percnt; of the note has been played, the volume has reached its "
"maximum, and starts decaying afterwards."
msgstr ""

#: index.docbook:202
#, no-c-format
msgid ""
"Select <menuchoice><guimenu>File</guimenu><guimenuitem>Execute "
"Structure</guimenuitem></menuchoice>"
". You will hear a nice sequence playing. If you have enjoyed the feeling, "
"click <guibutton>OK</guibutton> and go to Step 5."
msgstr ""

#: index.docbook:211
#, no-c-format
msgid "Step 5: Starting to beam data around ;)"
msgstr ""

#: index.docbook:213
#, no-c-format
msgid "Start another &artsbuilder;"
msgstr ""

#: index.docbook:215
#, no-c-format
msgid ""
"Put a Synth&lowbar;AMAN&lowbar;PLAY into it, configure it to a sane name. "
"Put a Synth&lowbar;BUS&lowbar;DOWNLINK into it and:"
msgstr ""

#: index.docbook:219
#, no-c-format
msgid ""
"Set Synth&lowbar;BUS&lowbar;DOWNLINK bus to audio (that is just a name, call "
"it fred if you like)"
msgstr ""

#: index.docbook:219
#, no-c-format
msgid ""
"Connect Synth&lowbar;BUS&lowbar;DOWNLINK left to "
"Synth&lowbar;AMAN&lowbar;PLAY left"
msgstr ""

#: index.docbook:219
#, no-c-format
msgid ""
"Connect Synth&lowbar;BUS&lowbar;DOWNLINK right to "
"Synth&lowbar;AMAN&lowbar;PLAY right"
msgstr ""

#: index.docbook:240
#, no-c-format
msgid "Start executing the structure. As expected, you hear nothing, ... not yet."
msgstr ""

#: index.docbook:245
#, no-c-format
msgid ""
"Go back to the structure with the Synth&lowbar;WAVE&lowbar;SIN stuff and "
"replace the Synth&lowbar;AMAN&lowbar;PLAY module by an "
"Synth&lowbar;BUS&lowbar;UPLINK, and configure the name to audio (or fred if "
"you like). Deleting modules works with selecting them and choosing "
"<menuchoice><guimenu>Edit</guimenu> "
"<guimenuitem>delete</guimenuitem></menuchoice> from the menu (or pressing "
"the <keycap>Del</keycap> key)."
msgstr ""

#: index.docbook:255
#, no-c-format
msgid ""
"Hit <menuchoice><guimenu>File</guimenu> <guilabel>Execute "
"structure</guilabel></menuchoice>. You will hear the sequence with scaled "
"notes, transported over the bus."
msgstr ""

#: index.docbook:261
#, no-c-format
msgid ""
"If you want to find out why something like this can actually be useful, "
"click <guibutton>OK</guibutton> (in the &artsbuilder; that is executing the "
"Synth&lowbar;SEQUENCE stuff, you can leave the other one running) and go to "
"Step 6."
msgstr ""

#: index.docbook:270
#, no-c-format
msgid "Step 6: Beaming for advanced users"
msgstr ""

#: index.docbook:272
#, no-c-format
msgid ""
"Choose <menuchoice><guimenu>File</guimenu><guimenuitem>Rename</guimenuitem> "
"</menuchoice> structure from the menu of the artsbuilder which contains the "
"Synth&lowbar;SEQUENCE stuff, and call it tutorial. Hit "
"<guibutton>OK</guibutton>."
msgstr ""

#: index.docbook:279
#, no-c-format
msgid ""
"Choose <menuchoice><guimenu>File</guimenu> <guimenuitem>Save</guimenuitem> "
"</menuchoice>"
msgstr ""

#: index.docbook:284
#, no-c-format
msgid ""
"Start yet another &artsbuilder; and choose "
"<menuchoice><guimenu>File</guimenu><guimenuitem>Load</guimenuitem> "
"</menuchoice>, and load the tutorial again."
msgstr ""

#: index.docbook:290
#, no-c-format
msgid ""
"Now you can select <menuchoice><guimenu>File</guimenu><guimenuitem>Execute "
"structure</guimenuitem> </menuchoice>in both &artsbuilder;s having that "
"structure. You'll now hear two times the same thing. Depending on the time "
"when you start it it will sound more or less nice."
msgstr ""

#: index.docbook:298
#, no-c-format
msgid ""
"Another thing that is good to do at this point in time is: start &noatun;, "
"and play some <literal role=\"extension\">mp3</literal>. Start "
"&artscontrol;. Go to <menuchoice><guimenu>View</guimenu><guimenuitem>View "
"audio manager</guimenuitem></menuchoice>. What you will see is &noatun; and "
"your <quote>tutorial</quote> playback structure playing something. The nice "
"thing you can do is this: doubleclick on &noatun;. You'll now get a list of "
"available busses. And see? You can assign &noatun; to send it's output via "
"the audio bus your tutorial playback structure provides."
msgstr ""

#: index.docbook:312
#, no-c-format
msgid "Step 7: Midi synthesis"
msgstr ""

#: index.docbook:314
#, no-c-format
msgid ""
"Finally, now you should be able to turn your sin wave into an real "
"instrument. This only makes sense if you have something handy that could "
"send &MIDI; events to &arts;. I'll describe here how you can use some "
"external keyboard, but a midibus aware sequence like &brahms; will work as "
"well."
msgstr ""

#: index.docbook:322
#, no-c-format
msgid ""
"First of all, clean up on your desktop until you only have one &artsbuilder; "
"with the sine wave structure running (not executing). Then, three times go "
"to <menuchoice><guimenu>Ports</guimenu> <guisubmenu>Create IN audio "
"signal</guisubmenu></menuchoice>, and three times to "
"<menuchoice><guimenu>Ports</guimenu> <guisubmenu>Create OUT audio "
"signal</guisubmenu></menuchoice>. Place the ports somewhere."
msgstr ""

#: index.docbook:331
#, no-c-format
msgid ""
"Finally, go to <menuchoice><guimenu>Ports</guimenu> <guilabel>Change "
"positions and names</guilabel></menuchoice> and call the ports frequency, "
"velocity, pressed, left, right, done."
msgstr ""

#: index.docbook:337
#, no-c-format
msgid ""
"Finally, you can delete the Synth&lowbar;SEQUENCE module, and rather connect "
"connect the frequency input port of the structure to the "
"Synth&lowbar;FREQUENCY frequency port. Hm. But what do do about pos?"
msgstr ""

#: index.docbook:341
#, no-c-format
msgid ""
"We don't have this, because with no algorithm in the world, you can predict "
"when the user will release the note he just pressed on the midi keyboard. So "
"we rather have a pressed parameter instead that just indicates wether the "
"user still holds down the key. (pressed = 1: key still hold down, pressed = "
"0: key released)"
msgstr ""

#: index.docbook:349
#, no-c-format
msgid ""
"That means the Synth&lowbar;PSCALE object also must be replaced now. Plug in "
"a Synth&lowbar;ENVELOPE&lowbar;ADSR instead (from "
"<menuchoice><guimenu>Modules</guimenu> <guisubmenu>Synthesis</guisubmenu> "
"<guisubmenu>Envelopes</guisubmenu> </menuchoice>). Connect:"
msgstr ""

#: index.docbook:357
#, no-c-format
msgid "The pressed structure input to the ADSR active"
msgstr ""

#: index.docbook:357
#, no-c-format
msgid "The SIN outvalue to the ADSR invalue"
msgstr ""

#: index.docbook:357
#, no-c-format
msgid "The ADSR outvalue to the left structure output"
msgstr ""

#: index.docbook:357
#, no-c-format
msgid "The ADSR outvalue to the right structure output"
msgstr ""

#: index.docbook:371
#, no-c-format
msgid ""
"Set the parameters attack to 0.1, decay to 0.2, sustain to 0.7, release to "
"0.1."
msgstr ""

#: index.docbook:376
#, no-c-format
msgid ""
"Another thing we need to think of is that the instrument structure somehow "
"should know when it is ready playing and then be cleaned up, because "
"otherwise it would be never stopped even if the note has been released. "
"Fortunately, the ADSR envelope knows when the will be nothing to hear "
"anymore, since it anyway scales the signal to zero at some point after the "
"note has been released."
msgstr ""

#: index.docbook:385
#, no-c-format
msgid ""
"This is indicated by setting the done output to 1. So connect this to the "
"done output of the structure. The structure will be removed as soon as done "
"goes up to 1."
msgstr ""

#: index.docbook:391
#, no-c-format
msgid ""
"Rename your structure to instrument_tutorial (from <menuchoice><guimenu> "
"File</guimenu> <guimenuitem>Rename structure</guimenuitem></menuchoice>. "
"Then, save it using save as (the default name offered should be "
"instrument_tutorial now)."
msgstr ""

#: index.docbook:396
#, no-c-format
msgid ""
"Start artscontrol, and go to "
"<menuchoice><guimenu>View</guimenu><guimenuitem>Midi "
"Manager</guimenuitem></menuchoice>, and choose "
"<menuchoice><guimenu>Add</guimenu><guimenuitem>aRts Synthesis Midi "
"Output</guimenuitem></menuchoice>. Finally, you should be able to select "
"your instrument (tutorial) here."
msgstr ""

#: index.docbook:404
#, no-c-format
msgid ""
"Open a terminal and type <userinput><command>midisend</command></userinput>"
". You'll see that <command>midisend</command> and the instrument are listed "
"now in the &arts; &MIDI; manager. After selecting both and hitting "
"<guibutton>connect</guibutton>, we're finally done. Take your keyboard and "
"start playing (of course it should be connected to your computer)."
msgstr ""

#: index.docbook:415
#, no-c-format
msgid "Suggestions"
msgstr ""

#: index.docbook:417
#, no-c-format
msgid ""
"You now should be able to work with &arts;. Here are a few tips what you "
"could try to improve with your structures now:"
msgstr ""

#: index.docbook:422
#, no-c-format
msgid ""
"Try using other things than a SIN wave. When you plug in a TRI wave, you "
"will most likely think the sound is not too nice. But try appending a "
"SHELVE&lowbar;CUTOFF filter right after the TRI wave to cut the "
"frequenciesabove a certain frequency (try something like 1000 Hz, or even "
"better two times the input frequency or input frequency+200Hz or something "
"like that)."
msgstr ""

#: index.docbook:422
#, no-c-format
msgid ""
"Try using more than one oscillator. Synth&lowbar;XFADE can be used to cross "
"fade (mix) two signals, Synth&lowbar;ADD to add them."
msgstr ""

#: index.docbook:422
#, no-c-format
msgid ""
"Try setting the frequencies of the oscillators to not exactly the same "
"value, that gives nice oscillations."
msgstr ""

#: index.docbook:422
#, no-c-format
msgid "Experiment with more than one envelope."
msgstr ""

#: index.docbook:422
#, no-c-format
msgid "Try synthesizing instruments with different output left and right."
msgstr ""

#: index.docbook:422
#, no-c-format
msgid ""
"Try postprocessing the signal after it comes out the bus downlink. You could "
"for instance mix a delayed version of the signal to the original to get an "
"echo effect."
msgstr ""

#: index.docbook:422
#, no-c-format
msgid ""
"Try using the velocity setting (its the strength with which the note has "
"been pressed, you could also say volume). The special effect is always when "
"this not only modifies the volume of the resulting signal, but as well the "
"sound of the instrument (for instance the cutoff frequency)."
msgstr ""

#: index.docbook:422
#, no-c-format
msgid "<para>...</para>"
msgstr ""

#: index.docbook:475
#, no-c-format
msgid ""
"If you have created something great, please consider providing it for the "
"&arts; web page. Or for inclusion into the next release."
msgstr ""

#: index.docbook:484
#, no-c-format
msgid "Examples"
msgstr "Imizekelo"

#: index.docbook:486
#, no-c-format
msgid ""
"&artsbuilder; comes with several examples, which can be opened through "
"<menuchoice><guimenu>File</guimenu><guimenuitem>Open "
"Example...</guimenuitem> </menuchoice>. Some of them are in the directory, "
"some of them (which for some reason don't work with the current release) are "
"left in the todo directory."
msgstr ""

#: index.docbook:493
#, no-c-format
msgid "The examples fall into several categories:"
msgstr ""

#: index.docbook:497
#, no-c-format
msgid ""
"Standalone examples illustrating how to use each of the built-in arts "
"modules (named <filename>example_*.arts</filename>). These typically send "
"some output to a sound card."
msgstr ""

#: index.docbook:497
#, no-c-format
msgid ""
"Instruments built from lower level arts modules (named "
"<filename>instrument_*.arts</filename>). These following a standard "
"convention for input and output ports so they can be used by the &MIDI; "
"manager in &artscontrol;."
msgstr ""

#: index.docbook:497
#, no-c-format
msgid ""
"Templates for creating new modules (names "
"<filename>template_*.arts</filename>)."
msgstr ""

#: index.docbook:497
#, no-c-format
msgid ""
"Effects which can be used as reusable building blocks (named "
"<filename>effect_*.arts</filename>) [ all in todo ]"
msgstr ""

#: index.docbook:497
#, no-c-format
msgid ""
"Mixer elements used for creating mixers, including graphical controls (named "
"<filename>mixer_element_*.arts</filename>). [ all in todo ]"
msgstr ""

#: index.docbook:497
#, no-c-format
msgid "Miscellaneous modules that don't fit into any of the above categories."
msgstr ""

#: index.docbook:543
#, no-c-format
msgid "Detailed Description Of Each Module:"
msgstr ""

#: index.docbook:543
#, no-c-format
msgid "example_stereo_beep.arts"
msgstr ""

#: index.docbook:543
#, no-c-format
msgid ""
"Generates a 440Hz sine wave tone in the left channel and an 880Hz sine wave "
"tone in the right channel, and sends it to the sound card output. This is "
"referenced in the &arts; documentation."
msgstr ""

#: index.docbook:543
#, no-c-format
msgid "example_sine.arts"
msgstr ""

#: index.docbook:543
#, no-c-format
msgid "Generates a 440 Hz sine wave."
msgstr ""

#: index.docbook:543
#, no-c-format
msgid "example_pulse.arts"
msgstr ""

#: index.docbook:543
#, no-c-format
msgid "Generates a 440 Hz pulse wave with a 20% duty cycle."
msgstr ""

#: index.docbook:543
#, no-c-format
msgid "example_softsaw.arts"
msgstr ""

#: index.docbook:543
#, no-c-format
msgid "Generates a 440 Hz sawtooth wave."
msgstr ""

#: index.docbook:543
#, no-c-format
msgid "example_square.arts"
msgstr ""

#: index.docbook:543
#, no-c-format
msgid "Generates a 440 Hz square wave."
msgstr ""

#: index.docbook:543
#, no-c-format
msgid "example_tri.arts"
msgstr ""

#: index.docbook:543
#, no-c-format
msgid "Generates a 440 Hz triangle wave."
msgstr ""

#: index.docbook:543
#, no-c-format
msgid "example_noise.arts"
msgstr ""

#: index.docbook:543
#, no-c-format
msgid "Generates white noise."
msgstr ""

#: index.docbook:543
#, no-c-format
msgid "example_dtmf1.arts"
msgstr ""

#: index.docbook:543
#, no-c-format
msgid ""
"Generates a dual tone by producing 697 and 1209 Hz sine waves, scaling them "
"by 0.5, and adding them together. This is the DTMF tone for the digit \"1\" "
"on a telephone keypad."
msgstr ""

#: index.docbook:543
#, no-c-format
msgid "example_atan_saturate.arts"
msgstr ""

#: index.docbook:543
#, no-c-format
msgid "Runs a triangle wave through the atan saturate filter."
msgstr ""

#: index.docbook:543
#, no-c-format
msgid "example_autopanner.arts"
msgstr ""

#: index.docbook:543
#, no-c-format
msgid ""
"Uses an autopanner to pan a 400 Hz sine wave between the left and right "
"speakers at a 2 Hz rate."
msgstr ""

#: index.docbook:543
#, no-c-format
msgid "example_brickwall.arts"
msgstr ""

#: index.docbook:543
#, no-c-format
msgid ""
"Scales a sine wave by a factor of 5 and then runs it through a brickwall "
"limiter."
msgstr ""

#: index.docbook:543
#, no-c-format
msgid "example_bus.arts"
msgstr ""

#: index.docbook:543
#, no-c-format
msgid ""
"Downlinks from a bus called <quote>Bus</quote> and uplinks to the bus "
"<quote>out_soundcard</quote> with the left and right channels reversed."
msgstr ""

#: index.docbook:543
#, no-c-format
msgid "example_cdelay.arts"
msgstr ""

#: index.docbook:543
#, no-c-format
msgid ""
"Downlinks from a bus called <quote>Delay</quote>, uplinks the right channel "
"through a 0.5 second cdelay, and the left channel unchanged. You can use "
"&artscontrol; to connect the effect to a sound player and observe the "
"results."
msgstr ""

#: index.docbook:543
#, no-c-format
msgid "example_delay.arts"
msgstr ""

#: index.docbook:543
#, no-c-format
msgid ""
"This is the same as <filename>example_cdelay.arts</filename> but used the "
"delay effect."
msgstr ""

#: index.docbook:543
#, no-c-format
msgid "example_capture_wav.arts"
msgstr ""

#: index.docbook:543
#, no-c-format
msgid ""
"This uses the Synth_CAPTURE_WAV to save a 400 Hz sine wave as a wav file. "
"Run the module for a few seconds, and then examine the file created in "
"<filename class=\"directory\">/tmp</filename>. You can play the file with a "
"player such as <application>kaiman</application>."
msgstr ""

#: index.docbook:543
#, no-c-format
msgid "example_data.arts"
msgstr ""

#: index.docbook:543
#, no-c-format
msgid ""
"This uses the Data module to generate a constant stream of the value "
"<quote>3</quote> and sends it to a Debug module to periodically display it. "
"It also contains a Nil module, illustrating how it can be used to do nothing "
"at all."
msgstr ""

#: index.docbook:543
#, no-c-format
msgid "example_adsr.arts"
msgstr ""

#: index.docbook:543
#, no-c-format
msgid ""
"Shows how to create a simple instrument sound using the Envelope Adsr "
"module, repetitively triggered by a square wave."
msgstr ""

#: index.docbook:543
#, no-c-format
msgid "example_fm.arts"
msgstr ""

#: index.docbook:543
#, no-c-format
msgid ""
"This uses the FM Source module to generate a 440 Hz sine wave which is "
"frequency modulated at a 5 Hz rate."
msgstr ""

#: index.docbook:543
#, no-c-format
msgid "example_freeverb.arts"
msgstr ""

#: index.docbook:543
#, no-c-format
msgid ""
"This connects the Freeverb effect from a bus downlink to a bus outlink. You "
"can use artscontrol to connect the effect to a sound player and observe the "
"results."
msgstr ""

#: index.docbook:543
#, no-c-format
msgid "example_flanger.arts"
msgstr ""

#: index.docbook:543
#, no-c-format
msgid ""
"This implements a simple flanger effect (it doesn't appear to work yet, "
"though)."
msgstr ""

#: index.docbook:543
#, no-c-format
msgid "example_moog.arts"
msgstr ""

#: index.docbook:543
#, no-c-format
msgid ""
"This structure combines the two channels from a bus into one, passes it "
"though the Moog VCF filter, and sends it out the out_soundcard bus."
msgstr ""

#: index.docbook:543
#, no-c-format
msgid "example_pitch_shift.arts"
msgstr ""

#: index.docbook:543
#, no-c-format
msgid ""
"This structure passes the left channel of sound card data through the Pitch "
"Shift effect. Adjust the speed parameter to vary the effect."
msgstr ""

#: index.docbook:543
#, no-c-format
msgid "example_rc.arts"
msgstr ""

#: index.docbook:543
#, no-c-format
msgid ""
"This structure passes a white noise generator though an RC filter and out to "
"the sound card. By viewing the FFT Scope display in artscontrol you can see "
"how this varies from an unfiltered noise waveform."
msgstr ""

#: index.docbook:543
#, no-c-format
msgid "example_sequence.arts"
msgstr ""

#: index.docbook:543
#, no-c-format
msgid "This demonstrates the Sequence module by playing a sequence of notes."
msgstr ""

#: index.docbook:543
#, no-c-format
msgid "example_shelve_cutoff.arts"
msgstr ""

#: index.docbook:543
#, no-c-format
msgid ""
"This structure passes a white noise generator though a Shelve Cutoff filter "
"and out to the sound card. By viewing the FFT Scope display in artscontrol "
"you can see how this varies from an unfiltered noise waveform."
msgstr ""

#: index.docbook:543
#, no-c-format
msgid "example_equalizer.arts"
msgstr ""

#: index.docbook:543
#, no-c-format
msgid ""
"This demonstrates the Std_Equalizer module. It boosts the low and high "
"frequencies by 6 dB."
msgstr ""

#: index.docbook:543
#, no-c-format
msgid "example_tremolo.arts"
msgstr ""

#: index.docbook:543
#, no-c-format
msgid ""
"This demonstrates the Tremolo effect. It modulates the left and right "
"channels using a 10 Hz tremolo."
msgstr ""

#: index.docbook:543
#, no-c-format
msgid "example_xfade.arts"
msgstr ""

#: index.docbook:543
#, no-c-format
msgid ""
"This example mixes 440 and 880 Hz sine waves using a cross fader. Adjust the "
"value of the cross fader's percentage input from -1 to 1 to control the "
"mixing of the two signals."
msgstr ""

#: index.docbook:543
#, no-c-format
msgid "example_pscale.arts"
msgstr ""

#: index.docbook:543
#, no-c-format
msgid ""
"This illustrates the Pscale module (I'm not sure if this is a meaningful "
"example)."
msgstr ""

#: index.docbook:543
#, no-c-format
msgid "example_play_wav.arts"
msgstr ""

#: index.docbook:543
#, no-c-format
msgid ""
"This illustrates the Play Wave module. You will need to enter the full path "
"to a <literal role=\"extension\">.wav</literal> file as the filename "
"parameter."
msgstr ""

#: index.docbook:543
#, no-c-format
msgid "example_multi_add.arts"
msgstr ""

#: index.docbook:543
#, no-c-format
msgid ""
"This shows the Multi Add module which accepts any number of inputs. It sums "
"three Data modules which produce inputs of 1, 2, and 3, and displays the "
"result 6."
msgstr ""
