# translation of khangman.po to 
# translation of khangman.po to
# translation of khangman.po to
# Copyright (C) 2002 Free Software Foundation, Inc.
# Lwandle Mgidlana <lwandle@translate.org.za>, 2002
#
msgid ""
msgstr ""
"Project-Id-Version: khangman\n"
"POT-Creation-Date: 2001-02-09 01:25+0100\n"
"PO-Revision-Date: 2002-09-26 12:32+0200\n"
"Last-Translator: Lwandle Mgidlana <lwandle@translate.org.za>\n"
"Language-Team:  <xh@li.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: KBabel 1.0beta2\n"

#: index.docbook:13
#, no-c-format
msgid "The &khangman; Handbook"
msgstr ""

#: index.docbook:16
#, no-c-format
msgid ""
"<firstname>Anne-Marie</firstname> <othername></othername> "
"<surname>Mahfouf</surname> <affiliation> "
"<address><email>annma@kde.org</email></address> </affiliation>"
msgstr ""

#: index.docbook:29
#, no-c-format
msgid "Anne-Marie Mahfouf"
msgstr ""

#: index.docbook:39
#, no-c-format
msgid "&khangman; is the classical hangman game for children, adapted for &kde;."
msgstr ""

#: index.docbook:45
#, no-c-format
msgid "<keyword>KDE</keyword>"
msgstr "<keyword>KDE</keyword>"

#: index.docbook:46
#, no-c-format
msgid "kdeedu"
msgstr "kdeedu"

#: index.docbook:47
#, no-c-format
msgid "KHangMan"
msgstr "KHangMan"

#: index.docbook:48
#, no-c-format
msgid "child"
msgstr ""

#: index.docbook:49
#, no-c-format
msgid "words"
msgstr ""

#: index.docbook:55
#, no-c-format
msgid "Introduction"
msgstr "Ukwazisa"

#: index.docbook:57
#, no-c-format
msgid ""
"&khangman; is a game based on the well known hangman game. It is aimed for "
"children aged 6+. It has four levels of difficulty. A word is picked in "
"random, the letters are hidden, you must guess the word by trying a letter "
"after another. Each time you guess a wrong letter, a picture of a hangman is "
"drawn. You must guess the word before getting hanged! You have 9 tries."
msgstr ""

#: index.docbook:64
#, no-c-format
msgid ""
"My son Joachim, 9 and a half years old, gave me the idea of that game in "
"June 2000."
msgstr ""

#: index.docbook:71
#, no-c-format
msgid "Using &khangman;"
msgstr ""

#: index.docbook:73
#, no-c-format
msgid "Here's a screenshot of &khangman;"
msgstr ""

#: index.docbook:73
#, no-c-format
msgid "&khangman; screenshot"
msgstr ""

#: index.docbook:87
#, no-c-format
msgid "General usage"
msgstr ""

#: index.docbook:89
#, no-c-format
msgid ""
"A word is displayed, hidden. You have to guess what the word is by trying a "
"letter after another. The word is picked in random. There are 44 different "
"words in each level."
msgstr ""

#: index.docbook:93
#, no-c-format
msgid "All words are nouns and in small letters."
msgstr ""

#: index.docbook:95
#, no-c-format
msgid "Each time you start the game, the default is easy."
msgstr ""

#: index.docbook:98
#, no-c-format
msgid ""
"Each time you guess a letter that is not in the word, the hangman is drawn a "
"little further. You have 10 tries to guess the word. After that, the word is "
"displayed."
msgstr ""

#: index.docbook:103
#, no-c-format
msgid "There are 4 levels : easy, medium, hard and animals :"
msgstr ""

#: index.docbook:106
#, no-c-format
msgid ""
"In the easy level, the words are quite simple, related to everyday life. It "
"is suitable for children from 6 to 9. The animals level contains only names "
"of animals so they can be easier to find. Some of them are easy, others are "
"more difficult. In the medium level, the words are longer and more "
"difficult. It is suitable for 9+. The hard level is ...hard, &ie; the words "
"are difficult to spell and not very well known. Challenging, even for adults."
msgstr ""

#: index.docbook:115
#, no-c-format
msgid ""
"After a word is guessed (or the hangman is completed), you are prompted for "
"another word and you can either use the <keycap>Y</keycap> or "
"<keycap>N</keycap> keys or the mouse to answer yes or not."
msgstr ""

#: index.docbook:122
#, no-c-format
msgid "A few tips"
msgstr ""

#: index.docbook:123
#, no-c-format
msgid ""
"Try to guess the vowels first. Then have a go with the most common "
"consonants : l, t, r, n, s"
msgstr ""

#: index.docbook:126
#, no-c-format
msgid "When you see io, try n after that."
msgstr ""

#: index.docbook:129
#, no-c-format
msgid ""
"Did you know? In English, the most common letter is e (12.7%), followed by t "
"(9.1%) then a (8.2%), i (7.0%) and n (6.7%)."
msgstr ""

#: index.docbook:137
#, no-c-format
msgid "Command Reference"
msgstr "Uthelekiso Lomyalelo"

#: index.docbook:140
#, no-c-format
msgid "The Main &khangman; Window"
msgstr ""

#: index.docbook:142
#, no-c-format
msgid ""
"Clicking on the <guibutton>Close</guibutton> button) allows you to exit the "
"game. Click on the <guibutton>Help</guibutton> to access this handbook. To "
"choose the level, choose from the drop down box labelled "
"<guibutton>Level</guibutton> button."
msgstr ""

#: index.docbook:151
#, no-c-format
msgid "Developer's Guide to &khangman;"
msgstr ""

#: index.docbook:154
#, no-c-format
msgid "How to change the words for the game"
msgstr ""

#: index.docbook:156
#, no-c-format
msgid ""
"Download the <literal role=\"extension\">tar.gz</literal>"
" file of the latest version of &khangman;. Unpack it in a directory "
"(<filename class=\"directory\">/usr/local/bin</filename> for example). The "
"words are stored in 4 separate files, one for each level. The files are in "
"<filename class=\"directory\">/khangman/data</filename>. The file "
"<filename>easy.txt</filename> is for level easy, the file "
"<filename>level2.txt</filename> is for level medium, the file "
"<filename>level3.txt</filename> is for level animals and the file "
"<filename>level4.txt</filename> is for level hard."
msgstr ""

#: index.docbook:166
#, no-c-format
msgid ""
"Edit one of the file with your favorite editor (&eg; &kedit; or &kate; or "
"<application>Emacs</application>). Change the words by putting one word a "
"line, the maximum letters in the word should be 12."
msgstr ""

#: index.docbook:171
#, no-c-format
msgid ""
"The 4 text files have each 44 words (that is 44 lines with a word per line). "
"If you change that number, please do so for each of these files so they all "
"have the same number of lines/words. Then, in "
"<filename>khangman.cpp</filename>, correct the first int that is declared "
"which is called wordsnum."
msgstr ""

#: index.docbook:171
#, no-c-format
msgid "int wordsnum=your_new_number_of_words;"
msgstr ""

#: index.docbook:181
#, no-c-format
msgid ""
"Save the file and do a <userinput><command>make</command> "
"<option>install</option></userinput> as <systemitem "
"class=\"username\">root</systemitem> to install the file correctly if you "
"already compiled the game. If not, <userinput><command>./configure</command>"
" <option>--prefix=$<envar>KDEDIR</envar></option></userinput>, "
"<userinput><command>make</command></userinput> and "
"<userinput><command>make</command> "
"<parameter>install</parameter></userinput> in a terminal."
msgstr ""

#: index.docbook:196
#, no-c-format
msgid "Questions and Answers"
msgstr "Imibuzo Neempendulo"

#: index.docbook:204
#, no-c-format
msgid "I have an error message telling me the pictures cannot be found."
msgstr ""

#: index.docbook:207
#, no-c-format
msgid ""
"The game installs by default in <filename "
"class=\"directory\">/usr/local/kde</filename> so add <filename "
"class=\"directory\">/usr/local/kde/bin</filename> to your path and set the "
"<envar>KDEDIR</envar> variable to <filename "
"class=\"directory\">/usr/local/kde</filename> before running the game. An "
"easy way is to configure &khangman; with the option "
"<option>--prefix</option>=$<envar>$KDEDIR</envar> where "
"$<envar>KDEDIR</envar> is where the rest of &kde; is installed. This could "
"vary widely, depending on the distribution and operating system you."
msgstr ""

#: index.docbook:224
#, no-c-format
msgid "Credits and License"
msgstr "Amatyala Nelayisenisi"

#: index.docbook:226
#, no-c-format
msgid "&khangman;"
msgstr ""

#: index.docbook:229
#, no-c-format
msgid "Program copyright 2001 Anne-Marie Mahfouf <email>annma@kde.org</email>"
msgstr ""

#: index.docbook:232
#, no-c-format
msgid "Contributors:"
msgstr "Abanikeli:"

#: index.docbook:232
#, no-c-format
msgid "graphics: Renaud Blanchard <email>kisukuma@chez.com</email>"
msgstr ""

#: index.docbook:232
#, no-c-format
msgid "sounds: Ludovic Grossard <email>ludovic.grossard@libertysurf.fr</email>"
msgstr ""

#: index.docbook:232
#, no-c-format
msgid "splashscreen: Primoz Anzur <email>zerokode@yahoo.com</email>"
msgstr ""

#: index.docbook:244
#, no-c-format
msgid "Documentation copyright 2001 Anne-Marie Mahfouf <email>annma@kde.org</email>"
msgstr ""

#: index.docbook:255
#, no-c-format
msgid "Installation"
msgstr "Ufako"

#: index.docbook:258
#, no-c-format
msgid "How to obtain &khangman;"
msgstr ""

#: index.docbook:265
#, no-c-format
msgid "Compilation and installation"
msgstr ""

#~ msgid "Requirements"
#~ msgstr "Iimfuno"
