# translation of kshisen.po to 
# translation of kshisen.po to
# translation of kshisen.po to
# Copyright (C) 2002 Free Software Foundation, Inc.
# Lwandle Mgidlana <lwandle@translate.org.za>, 2002
#
msgid ""
msgstr ""
"Project-Id-Version: kshisen\n"
"POT-Creation-Date: 2001-02-09 01:25+0100\n"
"PO-Revision-Date: 2002-09-26 12:33+0200\n"
"Last-Translator: Lwandle Mgidlana <lwandle@translate.org.za>\n"
"Language-Team:  <xh@li.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: application/x-xml2pot; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: KBabel 1.0beta2\n"

#: index.docbook:11
#, no-c-format
msgid "The &kshisen; Handbook"
msgstr ""

#: index.docbook:14
#, no-c-format
msgid ""
"<firstname>Dirk</firstname> <surname>Doerflinger</surname> <affiliation> "
"<address><email>ddoerflinger@web.de</email></address> </affiliation>"
msgstr ""

#: index.docbook:23
#, no-c-format
msgid "Reviewer"
msgstr "Umhlaziyi"

#: index.docbook:28
#, no-c-format
msgid "ROLES_OF_TRANSLATORS"
msgstr ""
"<othercredit role=\"translator\"><firstname>Antoinette</firstname> "
"<surname>Dekeni</surname><affiliation><address><email>"
"antoinette@translate.org.za</email></address></affiliation><contrib>"
"Translation</contrib></othercredit> "

#: index.docbook:34
#, no-c-format
msgid "This Handbook describes &kshisen; Version 1.3"
msgstr ""

#: index.docbook:38
#, no-c-format
msgid "<keyword>KDE</keyword>"
msgstr "<keyword>KDE</keyword>"

#: index.docbook:39
#, no-c-format
msgid "kdegames"
msgstr "kdegames"

#: index.docbook:40
#, no-c-format
msgid "kshisen"
msgstr ""

#: index.docbook:41
#, no-c-format
msgid "game"
msgstr ""

#: index.docbook:42
#, no-c-format
msgid "shisen-sho"
msgstr ""

#: index.docbook:49
#, no-c-format
msgid "Introduction"
msgstr "Ukwazisa"

#: index.docbook:51
#, no-c-format
msgid ""
"&kshisen; is a single-player-game similar to Mahjongg and uses the same set "
"of tiles as Mahjongg."
msgstr ""

#: index.docbook:54
#, no-c-format
msgid "The object of the game is to remove all tiles from the field."
msgstr ""

#: index.docbook:59
#, no-c-format
msgid "Playing &kshisen;"
msgstr ""

#: index.docbook:62
#, no-c-format
msgid "Rules"
msgstr ""

#: index.docbook:64
#, no-c-format
msgid ""
"The aim of the game is to remove all tiles from the board. Only two matching "
"tiles can be removed at a time. Two tiles can only be removed if they can be "
"connected with a maximum of three connected lines. Lines can be horizontal "
"or vertical, but not diagonal."
msgstr ""

#: index.docbook:69
#, no-c-format
msgid ""
"You don't have to draw the lines by yourself, the game does this for you. "
"Just mark two matching tiles on the board, if they can be connected with a "
"maximum of three lines, the lines will be drawn and the tiles are removed."
msgstr ""

#: index.docbook:74
#, no-c-format
msgid ""
"Remember that lines only may cross the empty border. If you are stuck, you "
"can use the Hint feature to find two tiles which may be removed. Clicking a "
"tile with the &RMB; will show you all corresponding tiles, no matter if they "
"are removable at the moment or not."
msgstr ""

#: index.docbook:79
#, no-c-format
msgid ""
"The game is over if no moves are possible and some tiles are left on the "
"board (this should not happen if the option <guimenuitem>"
"Disallow Unsolvable Games</guimenuitem> in the <guimenu>Settings</guimenu> "
"menu is checked, since for these games there is at least one way to solve "
"it, though it may happen that you choose the wrong way)."
msgstr ""

#: index.docbook:85
#, no-c-format
msgid ""
"The resulting score <quote>S</quote> is calculated using the following "
"formula, assuming that <quote>n</quote> represents the number of tiles "
"present when the game started and <quote>t</quote>"
" standing for the time (in seconds) it took to clear the "
"field:<inlineequation> <alt>S=(n/t)*sqrt(n/84)/0.0014</alt> "
"<inlinemediaobject><imageobject> <imagedata fileref=\"score-formula.png\" "
"format=\"PNG\"/> </imageobject></inlinemediaobject></inlineequation> If you "
"played with the <guilabel>Gravity</guilabel> setting enabled, this score "
"will additionally get multiplied by two."
msgstr ""

#: index.docbook:98
#, no-c-format
msgid "The <guimenu>Game</guimenu> Menu"
msgstr ""

#: index.docbook:100
#, no-c-format
msgid ""
"The <guimenu>Game</guimenu> menu lets you control the status of the current "
"game:"
msgstr ""

#: index.docbook:103
#, no-c-format
msgid ""
"<shortcut><keycombo action=\"simul\">&Ctrl; "
"<keycap>N</keycap></keycombo></shortcut> "
"<guimenu>Game</guimenu><guimenuitem>New</guimenuitem>"
msgstr ""

#: index.docbook:103
#, no-c-format
msgid ""
"<action>Finish the actual game</action>"
" set and start a new session with new tiles."
msgstr ""

#: index.docbook:103
#, no-c-format
msgid ""
"<shortcut><keycombo><keycap>P</keycap></keycombo></shortcut> "
"<guimenu>Game</guimenu> <guimenuitem>Pause</guimenuitem>"
msgstr ""

#: index.docbook:103
#, no-c-format
msgid ""
"<action>Pauses the entire game</action>, especially the timer which affects "
"the scoring. The menu entry then changes to <guimenuitem>Resume "
"Game</guimenuitem>, which is used for resuming the game."
msgstr ""

#: index.docbook:103
#, no-c-format
msgid ""
"<shortcut><keycombo action=\"simul\">&Ctrl;<keycap>H</keycap></keycombo> "
"</shortcut> <guimenu>Game</guimenu><guimenuitem>Show Highscores</guimenuitem>"
msgstr ""

#: index.docbook:103
#, no-c-format
msgid "Shows the (local) Top-Ten charts of Shisen-Sho."
msgstr ""

#: index.docbook:103
#, no-c-format
msgid ""
"<shortcut><keycombo><keycap>H</keycap></keycombo></shortcut> "
"<guimenu>Game</guimenu><guimenuitem>Get Hint</guimenuitem>"
msgstr ""

#: index.docbook:103
#, no-c-format
msgid "<action>Show a tip</action>, which two tiles to remove next."
msgstr ""

#: index.docbook:103
#, no-c-format
msgid ""
"<shortcut><keycombo action=\"simul\">&Ctrl; "
"<keycap>R</keycap></keycombo></shortcut> "
"<guimenu>Game</guimenu><guimenuitem>Restart Game</guimenuitem>"
msgstr ""

#: index.docbook:103
#, no-c-format
msgid "Restart the current game with the same tiles."
msgstr ""

#: index.docbook:103
#, no-c-format
msgid "<guimenu>Game</guimenu> <guimenuitem>Is Game Solvable?</guimenuitem>"
msgstr ""

#: index.docbook:103
#, no-c-format
msgid ""
"Shows a dialog which <action>tells you whether the game is solvable or "
"not</action>. If the menu entry <guimenuitem>Disallow Unsolvable "
"Games</guimenuitem> in the <guimenu>Settings</guimenu>"
" menu is checked, this option is absolutely useless."
msgstr ""

#: index.docbook:163
#, no-c-format
msgid ""
"Some of the menu items can also be controlled by hot-keys. See <xref "
"linkend=\"key-bindings\"/> for a list."
msgstr ""

#: index.docbook:168
#, no-c-format
msgid "The <guimenu>Edit</guimenu> Menu"
msgstr "I <guimenu>Hlela</guimenu> Menu"

#: index.docbook:170
#, no-c-format
msgid ""
"<shortcut><keycombo "
"action=\"simul\">&Ctrl;<keycap>Z</keycap></keycombo></shortcut> "
"<guimenu>Edit</guimenu> <guimenuitem>Undo</guimenuitem>"
msgstr ""
"<shortcut><keycombo "
"action=\"simul\">&Ctrl;<keycap>Z</keycap></keycombo></shortcut> "
"<guimenu>Hlela</guimenu> <guimenuitem>Sukwenza</guimenuitem>"

#: index.docbook:170
#, no-c-format
msgid ""
"<action>Undo the last step</action>. Same as the <guibutton>Undo</guibutton>"
" button in the toolbar."
msgstr ""

#: index.docbook:170
#, no-c-format
msgid ""
"<shortcut><keycombo "
"action=\"simul\">&Ctrl;&Shift;<keycap>Z</keycap></keycombo></shortcut> "
"<guimenu>Game</guimenu> <guimenuitem>Redo</guimenuitem>"
msgstr ""

#: index.docbook:170
#, no-c-format
msgid ""
"<action>Redo the last step</action>. Same as the <guibutton>Redo</guibutton>"
" button in the toolbar."
msgstr ""

#: index.docbook:193
#, no-c-format
msgid "Configuration"
msgstr "Uqwalaselo"

#: index.docbook:196
#, no-c-format
msgid "The <guimenu>Settings</guimenu> Menu"
msgstr "I <guimenu>Izicwangciso</guimenu> Menu"

#: index.docbook:198
#, no-c-format
msgid ""
"&kshisen; has several possibilities to change its behavior. All options can "
"be changed from the menu <guimenu>Settings</guimenu>."
msgstr ""

#: index.docbook:201
#, no-c-format
msgid "The options will be saved automatically."
msgstr ""

#: index.docbook:203
#, no-c-format
msgid "<guimenu>Settings</guimenu> <guisubmenu>Size</guisubmenu>"
msgstr ""

#: index.docbook:203
#, no-c-format
msgid ""
"In the sub-menu <guisubmenu>Size</guisubmenu> you can change the number of "
"tiles on the board. The more tiles you have, the harder (and longer) the "
"game will be."
msgstr ""

#: index.docbook:203
#, no-c-format
msgid "<guimenu>Settings</guimenu> <guisubmenu>Speed</guisubmenu>"
msgstr ""

#: index.docbook:203
#, no-c-format
msgid ""
"The sub-menu <guisubmenu>Speed</guisubmenu> sets the time for the tiles to "
"disappear when connected correctly."
msgstr ""

#: index.docbook:203
#, no-c-format
msgid "<guimenu>Settings</guimenu> <guisubmenu>Level</guisubmenu>"
msgstr ""

#: index.docbook:203
#, no-c-format
msgid "Choose your game skill in the sub-menu <guisubmenu>Level</guisubmenu>."
msgstr ""

#: index.docbook:203
#, no-c-format
msgid "<guimenu>Settings</guimenu> <guimenuitem>Gravity</guimenuitem>"
msgstr ""

#: index.docbook:203
#, no-c-format
msgid ""
"Checking this item makes the game even harder: If a tile is removed, all "
"tiles lying above it will fall down one step."
msgstr ""

#: index.docbook:203
#, no-c-format
msgid ""
"<guimenu>Settings</guimenu> <guimenuitem>Disallow Unsolvable "
"Games</guimenuitem>"
msgstr ""

#: index.docbook:203
#, no-c-format
msgid ""
"If this menu-item is checked, only solvable games will be created when a new "
"game is started. Note: You may still choose the wrong way and have to try "
"again if you didn't solve the game, but if it's checked, the game "
"<emphasis>will</emphasis> be solvable."
msgstr ""

#: index.docbook:248
#, no-c-format
msgid "Key Bindings"
msgstr ""

#: index.docbook:250
#, no-c-format
msgid "Default key bindings are:"
msgstr ""

#: index.docbook:252
#, no-c-format
msgid "Quit: <keycombo action=\"simul\">&Ctrl;<keycap>Q</keycap></keycombo>"
msgstr ""

#: index.docbook:252
#, no-c-format
msgid "Undo: <keycombo action=\"simul\">&Ctrl;<keycap>Z</keycap></keycombo>"
msgstr ""

#: index.docbook:252
#, no-c-format
msgid "Redo: <keycombo action=\"simul\">&Ctrl;&Shift;<keycap>Z</keycap></keycombo>"
msgstr ""

#: index.docbook:252
#, no-c-format
msgid "New Game: <keycombo action=\"simul\">&Ctrl;<keycap>N</keycap></keycombo>"
msgstr ""

#: index.docbook:252
#, no-c-format
msgid "Restart Game: <keycombo action=\"simul\">&Ctrl;<keycap>R</keycap></keycombo>"
msgstr ""

#: index.docbook:252
#, no-c-format
msgid "Help: <keycombo action=\"simul\"><keycap>F1</keycap></keycombo>"
msgstr ""

#: index.docbook:252
#, no-c-format
msgid ""
"What's This?: <keycombo "
"action=\"simul\">&Shift;<keycap>F1</keycap></keycombo>"
msgstr ""

#: index.docbook:266
#, no-c-format
msgid "Credits and License"
msgstr "Amatyala Nelayisenisi"

#: index.docbook:268
#, no-c-format
msgid "&kshisen; Copyright 1999 Mario Weilguni <email>mweilguni@sime.com</email>"
msgstr ""

#: index.docbook:274
#, no-c-format
msgid ""
"Documentation Copyright 2000 Dirk Doerflinger "
"<email>ddoerflinger@gmx.net</email>"
msgstr ""

#: index.docbook:279
#, no-c-format
msgid "CREDIT_FOR_TRANSLATORS"
msgstr ""
"<para>Translation Antoinette Dekeni "
"<email>antoinette@translate.org.za</email></para>"

#: index.docbook:287
#, no-c-format
msgid "Installation"
msgstr "Ufako"

#: index.docbook:290
#, no-c-format
msgid "How to obtain Shisen-Sho"
msgstr ""

#: index.docbook:297
#, no-c-format
msgid "Requirements"
msgstr "Iimfuno"

#: index.docbook:299
#, no-c-format
msgid ""
"In order to successfully compile &kshisen;, you need &kde; 3.x. All required "
"libraries as well as &kshisen; itself can be found on &kde-ftp;."
msgstr ""

#: index.docbook:307
#, no-c-format
msgid "Compilation and Installation"
msgstr "Uqokelelo Nofako"
