/*============================================================================
  CMake - Cross Platform Makefile Generator
  Copyright 2000-2009 Kitware, Inc., Insight Software Consortium

  Distributed under the OSI-approved BSD License (the "License");
  see accompanying file Copyright.txt for details.

  This software is distributed WITHOUT ANY WARRANTY; without even the
  implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
  See the License for more information.
============================================================================*/
#include "cmGlobalUnixMakefileGenerator3.h"
#include "cmLocalUnixMakefileGenerator3.h"
#include "cmMakefileTargetGenerator.h"
#include "cmMakefile.h"
#include "cmake.h"
#include "cmGeneratedFileStream.h"
#include "cmGeneratorTarget.h"
#include "cmAlgorithms.h"

cmGlobalUnixMakefileGenerator3::cmGlobalUnixMakefileGenerator3(cmake* cm)
  : cmGlobalCommonGenerator(cm)
{
  // This type of makefile always requires unix style paths
  this->ForceUnixPaths = true;
  this->FindMakeProgramFile = "CMakeUnixFindMake.cmake";
  this->ToolSupportsColor = true;

#if defined(_WIN32) || defined(__VMS)
  this->UseLinkScript = false;
#else
  this->UseLinkScript = true;
#endif
  this->CommandDatabase = NULL;

  this->IncludeDirective = "include";
  this->DefineWindowsNULL = false;
  this->PassMakeflags = false;
  this->UnixCD = true;
}

void cmGlobalUnixMakefileGenerator3
::EnableLanguage(std::vector<std::string>const& languages,
                 cmMakefile *mf,
                 bool optional)
{
  this->cmGlobalGenerator::EnableLanguage(languages, mf, optional);
  for(std::vector<std::string>::const_iterator l = languages.begin();
      l != languages.end(); ++l)
    {
    if(*l == "NONE")
      {
      continue;
      }
    this->ResolveLanguageCompiler(*l, mf, optional);
    }
}

///! Create a local generator appropriate to this Global Generator
cmLocalGenerator* cmGlobalUnixMakefileGenerator3::CreateLocalGenerator(
    cmMakefile* mf)
{
  return new cmLocalUnixMakefileGenerator3(this, mf);
}

//----------------------------------------------------------------------------
void cmGlobalUnixMakefileGenerator3
::GetDocumentation(cmDocumentationEntry& entry)
{
  entry.Name = cmGlobalUnixMakefileGenerator3::GetActualName();
  entry.Brief = "Generates standard UNIX makefiles.";
}

//----------------------------------------------------------------------------
std::string cmGlobalUnixMakefileGenerator3::GetEditCacheCommand() const
{
  // If generating for an extra IDE, the edit_cache target cannot
  // launch a terminal-interactive tool, so always use cmake-gui.
  if(!this->GetExtraGeneratorName().empty())
    {
    return cmSystemTools::GetCMakeGUICommand();
    }

  // Use an internal cache entry to track the latest dialog used
  // to edit the cache, and use that for the edit_cache target.
  cmake* cm = this->GetCMakeInstance();
  std::string editCacheCommand = cm->GetCMakeEditCommand();
  if(!cm->GetCacheDefinition("CMAKE_EDIT_COMMAND") ||
     !editCacheCommand.empty())
    {
    if(editCacheCommand.empty())
      {
      editCacheCommand = cmSystemTools::GetCMakeCursesCommand();
      }
    if(editCacheCommand.empty())
      {
      editCacheCommand = cmSystemTools::GetCMakeGUICommand();
      }
    if(!editCacheCommand.empty())
      {
      cm->AddCacheEntry
        ("CMAKE_EDIT_COMMAND", editCacheCommand.c_str(),
         "Path to cache edit program executable.", cmState::INTERNAL);
      }
    }
  const char* edit_cmd = cm->GetCacheDefinition("CMAKE_EDIT_COMMAND");
  return edit_cmd? edit_cmd : "";
}

//----------------------------------------------------------------------------
void
cmGlobalUnixMakefileGenerator3
::ComputeTargetObjectDirectory(cmGeneratorTarget* gt) const
{
  // Compute full path to object file directory for this target.
  std::string dir;
  dir += gt->LocalGenerator->GetCurrentBinaryDirectory();
  dir += "/";
  dir += gt->LocalGenerator->GetTargetDirectory(gt);
  dir += "/";
  gt->ObjectDirectory = dir;
}

void cmGlobalUnixMakefileGenerator3::Configure()
{
  // Initialize CMAKE_EDIT_COMMAND cache entry.
  this->GetEditCacheCommand();

  this->cmGlobalGenerator::Configure();
}

void cmGlobalUnixMakefileGenerator3::Generate()
{
  // first do superclass method
  this->cmGlobalGenerator::Generate();

  // initialize progress
  unsigned long total = 0;
  for(ProgressMapType::const_iterator pmi = this->ProgressMap.begin();
      pmi != this->ProgressMap.end(); ++pmi)
    {
    total += pmi->second.NumberOfActions;
    }

  // write each target's progress.make this loop is done twice. Bascially the
  // Generate pass counts all the actions, the first loop below determines
  // how many actions have progress updates for each target and writes to
  // corrrect variable values for everything except the all targets. The
  // second loop actually writes out correct values for the all targets as
  // well. This is because the all targets require more information that is
  // computed in the first loop.
  unsigned long current = 0;
  for(ProgressMapType::iterator pmi = this->ProgressMap.begin();
      pmi != this->ProgressMap.end(); ++pmi)
    {
    pmi->second.WriteProgressVariables(total, current);
    }
  for(unsigned int i = 0; i < this->LocalGenerators.size(); ++i)
    {
    cmLocalGenerator *lg = this->LocalGenerators[i];
    std::string markFileName = lg->GetCurrentBinaryDirectory();
    markFileName += "/";
    markFileName += cmake::GetCMakeFilesDirectory();
    markFileName += "/progress.marks";
    cmGeneratedFileStream markFile(markFileName.c_str());
    markFile << this->CountProgressMarksInAll(lg) << "\n";
    }

  // write the main makefile
  this->WriteMainMakefile2();
  this->WriteMainCMakefile();

  if (this->CommandDatabase != NULL) {
    *this->CommandDatabase << std::endl << "]";
    delete this->CommandDatabase;
    this->CommandDatabase = NULL;
  }
}

void cmGlobalUnixMakefileGenerator3::AddCXXCompileCommand(
    const std::string &sourceFile, const std::string &workingDirectory,
    const std::string &compileCommand) {
  if (this->CommandDatabase == NULL)
    {
    std::string commandDatabaseName =
      std::string(this->GetCMakeInstance()->GetHomeOutputDirectory())
      + "/compile_commands.json";
    this->CommandDatabase =
      new cmGeneratedFileStream(commandDatabaseName.c_str());
    *this->CommandDatabase << "[" << std::endl;
    } else {
    *this->CommandDatabase << "," << std::endl;
    }
  *this->CommandDatabase << "{" << std::endl
      << "  \"directory\": \""
      << cmGlobalGenerator::EscapeJSON(workingDirectory) << "\","
      << std::endl
      << "  \"command\": \"" <<
      cmGlobalGenerator::EscapeJSON(compileCommand) << "\","
      << std::endl
      << "  \"file\": \"" <<
      cmGlobalGenerator::EscapeJSON(sourceFile) << "\""
      << std::endl << "}";
}

void cmGlobalUnixMakefileGenerator3::WriteMainMakefile2()
{
  // Open the output file.  This should not be copy-if-different
  // because the check-build-system step compares the makefile time to
  // see if the build system must be regenerated.
  std::string makefileName =
    this->GetCMakeInstance()->GetHomeOutputDirectory();
  makefileName += cmake::GetCMakeFilesDirectory();
  makefileName += "/Makefile2";
  cmGeneratedFileStream makefileStream(makefileName.c_str());
  if(!makefileStream)
    {
    return;
    }

  // get a local generator for some useful methods
  cmLocalUnixMakefileGenerator3 *lg =
    static_cast<cmLocalUnixMakefileGenerator3 *>(this->LocalGenerators[0]);

  // Write the do not edit header.
  lg->WriteDisclaimer(makefileStream);

  // Write the main entry point target.  This must be the VERY first
  // target so that make with no arguments will run it.
  // Just depend on the all target to drive the build.
  std::vector<std::string> depends;
  std::vector<std::string> no_commands;
  depends.push_back("all");

  // Write the rule.
  lg->WriteMakeRule(makefileStream,
                    "Default target executed when no arguments are "
                    "given to make.",
                    "default_target",
                    depends,
                    no_commands, true);

  depends.clear();

  // The all and preinstall rules might never have any dependencies
  // added to them.
  if(this->EmptyRuleHackDepends != "")
    {
    depends.push_back(this->EmptyRuleHackDepends);
    }

  // Write and empty all:
  lg->WriteMakeRule(makefileStream,
                    "The main recursive all target", "all",
                    depends, no_commands, true);

  // Write an empty preinstall:
  lg->WriteMakeRule(makefileStream,
                    "The main recursive preinstall target", "preinstall",
                    depends, no_commands, true);

  // Write out the "special" stuff
  lg->WriteSpecialTargetsTop(makefileStream);

  // write the target convenience rules
  unsigned int i;
  for (i = 0; i < this->LocalGenerators.size(); ++i)
    {
    lg =
      static_cast<cmLocalUnixMakefileGenerator3 *>(this->LocalGenerators[i]);
    this->WriteConvenienceRules2(makefileStream,lg);
    }

  lg = static_cast<cmLocalUnixMakefileGenerator3 *>(this->LocalGenerators[0]);
  lg->WriteSpecialTargetsBottom(makefileStream);
}


//----------------------------------------------------------------------------
void cmGlobalUnixMakefileGenerator3::WriteMainCMakefile()
{
  // Open the output file.  This should not be copy-if-different
  // because the check-build-system step compares the makefile time to
  // see if the build system must be regenerated.
  std::string cmakefileName =
    this->GetCMakeInstance()->GetHomeOutputDirectory();
  cmakefileName += cmake::GetCMakeFilesDirectory();
  cmakefileName += "/Makefile.cmake";
  cmGeneratedFileStream cmakefileStream(cmakefileName.c_str());
  if(!cmakefileStream)
    {
    return;
    }

  std::string makefileName =
    this->GetCMakeInstance()->GetHomeOutputDirectory();
  makefileName += "/Makefile";

  // get a local generator for some useful methods
  cmLocalUnixMakefileGenerator3 *lg =
    static_cast<cmLocalUnixMakefileGenerator3 *>(this->LocalGenerators[0]);

  // Write the do not edit header.
  lg->WriteDisclaimer(cmakefileStream);

  // Save the generator name
  cmakefileStream
    << "# The generator used is:\n"
    << "set(CMAKE_DEPENDS_GENERATOR \"" << this->GetName() << "\")\n\n";

  // for each cmMakefile get its list of dependencies
  std::vector<std::string> lfiles;
  for (unsigned int i = 0; i < this->LocalGenerators.size(); ++i)
    {
    lg =
      static_cast<cmLocalUnixMakefileGenerator3 *>(this->LocalGenerators[i]);

    // Get the list of files contributing to this generation step.
    lfiles.insert(lfiles.end(),lg->GetMakefile()->GetListFiles().begin(),
                  lg->GetMakefile()->GetListFiles().end());
    }
  // Sort the list and remove duplicates.
  std::sort(lfiles.begin(), lfiles.end(), std::less<std::string>());
#if !defined(__VMS) // The Compaq STL on VMS crashes, so accept duplicates.
  std::vector<std::string>::iterator new_end =
    std::unique(lfiles.begin(),lfiles.end());
  lfiles.erase(new_end, lfiles.end());
#endif

  // reset lg to the first makefile
  lg = static_cast<cmLocalUnixMakefileGenerator3 *>(this->LocalGenerators[0]);

  // Build the path to the cache file.
  std::string cache = this->GetCMakeInstance()->GetHomeOutputDirectory();
  cache += "/CMakeCache.txt";

  // Save the list to the cmake file.
  cmakefileStream
    << "# The top level Makefile was generated from the following files:\n"
    << "set(CMAKE_MAKEFILE_DEPENDS\n"
    << "  \""
    << lg->Convert(cache,
                   cmLocalGenerator::START_OUTPUT) << "\"\n";
  for(std::vector<std::string>::const_iterator i = lfiles.begin();
      i !=  lfiles.end(); ++i)
    {
    cmakefileStream
      << "  \""
      << lg->Convert(*i, cmLocalGenerator::START_OUTPUT)
      << "\"\n";
    }
  cmakefileStream
    << "  )\n\n";

  // Build the path to the cache check file.
  std::string check = this->GetCMakeInstance()->GetHomeOutputDirectory();
  check += cmake::GetCMakeFilesDirectory();
  check += "/cmake.check_cache";

  // Set the corresponding makefile in the cmake file.
  cmakefileStream
    << "# The corresponding makefile is:\n"
    << "set(CMAKE_MAKEFILE_OUTPUTS\n"
    << "  \""
    << lg->Convert(makefileName,
                   cmLocalGenerator::START_OUTPUT) << "\"\n"
    << "  \""
    << lg->Convert(check,
                   cmLocalGenerator::START_OUTPUT) << "\"\n";
  cmakefileStream << "  )\n\n";

  // CMake must rerun if a byproduct is missing.
  {
  cmakefileStream
    << "# Byproducts of CMake generate step:\n"
    << "set(CMAKE_MAKEFILE_PRODUCTS\n";
  const std::vector<std::string>& outfiles =
    lg->GetMakefile()->GetOutputFiles();
  for(std::vector<std::string>::const_iterator k = outfiles.begin();
      k != outfiles.end(); ++k)
    {
    cmakefileStream << "  \"" <<
      lg->Convert(*k,cmLocalGenerator::HOME_OUTPUT)
                    << "\"\n";
    }

  // add in all the directory information files
  std::string tmpStr;
  for (unsigned int i = 0; i < this->LocalGenerators.size(); ++i)
    {
    lg =
      static_cast<cmLocalUnixMakefileGenerator3 *>(this->LocalGenerators[i]);
    tmpStr = lg->GetCurrentBinaryDirectory();
    tmpStr += cmake::GetCMakeFilesDirectory();
    tmpStr += "/CMakeDirectoryInformation.cmake";
    cmakefileStream << "  \"" <<
      lg->Convert(tmpStr,cmLocalGenerator::HOME_OUTPUT)
                    << "\"\n";
    }
  cmakefileStream << "  )\n\n";
  }

  this->WriteMainCMakefileLanguageRules(cmakefileStream,
                                        this->LocalGenerators);
}

void cmGlobalUnixMakefileGenerator3
::WriteMainCMakefileLanguageRules(cmGeneratedFileStream& cmakefileStream,
                                  std::vector<cmLocalGenerator *> &lGenerators
                                  )
{
  cmLocalUnixMakefileGenerator3 *lg;

  // now list all the target info files
  cmakefileStream
    << "# Dependency information for all targets:\n";
  cmakefileStream
    << "set(CMAKE_DEPEND_INFO_FILES\n";
  for (unsigned int i = 0; i < lGenerators.size(); ++i)
    {
    lg = static_cast<cmLocalUnixMakefileGenerator3 *>(lGenerators[i]);
    // for all of out targets
    std::vector<cmGeneratorTarget*> tgts = lg->GetGeneratorTargets();
    for (std::vector<cmGeneratorTarget*>::iterator l = tgts.begin();
         l != tgts.end(); l++)
      {
      if(((*l)->GetType() == cmState::EXECUTABLE) ||
         ((*l)->GetType() == cmState::STATIC_LIBRARY) ||
         ((*l)->GetType() == cmState::SHARED_LIBRARY) ||
         ((*l)->GetType() == cmState::MODULE_LIBRARY) ||
         ((*l)->GetType() == cmState::OBJECT_LIBRARY) ||
         ((*l)->GetType() == cmState::UTILITY))
        {
        cmGeneratorTarget* gt = *l;
        std::string tname = lg->GetRelativeTargetDirectory(gt);
        tname += "/DependInfo.cmake";
        cmSystemTools::ConvertToUnixSlashes(tname);
        cmakefileStream << "  \"" << tname << "\"\n";
        }
      }
    }
  cmakefileStream << "  )\n";
}

//----------------------------------------------------------------------------
void
cmGlobalUnixMakefileGenerator3
::WriteDirectoryRule2(std::ostream& ruleFileStream,
                      cmLocalUnixMakefileGenerator3* lg,
                      const char* pass, bool check_all,
                      bool check_relink)
{
  // Get the relative path to the subdirectory from the top.
  std::string makeTarget = lg->GetCurrentBinaryDirectory();
  makeTarget += "/";
  makeTarget += pass;

  // The directory-level rule should depend on the target-level rules
  // for all targets in the directory.
  std::vector<std::string> depends;
  std::vector<cmGeneratorTarget*> targets = lg->GetGeneratorTargets();
  for(std::vector<cmGeneratorTarget*>::iterator l = targets.begin();
      l != targets.end(); ++l)
    {
    cmGeneratorTarget* gtarget = *l;
    int type = gtarget->GetType();
    if((type == cmState::EXECUTABLE) ||
       (type == cmState::STATIC_LIBRARY) ||
       (type == cmState::SHARED_LIBRARY) ||
       (type == cmState::MODULE_LIBRARY) ||
       (type == cmState::OBJECT_LIBRARY) ||
       (type == cmState::UTILITY))
      {
      // Add this to the list of depends rules in this directory.
      if((!check_all || !gtarget->GetPropertyAsBool("EXCLUDE_FROM_ALL")) &&
         (!check_relink ||
          gtarget
            ->NeedRelinkBeforeInstall(lg->GetConfigName())))
        {
        std::string tname = lg->GetRelativeTargetDirectory(gtarget);
        tname += "/";
        tname += pass;
        depends.push_back(tname);
        }
      }
    }

  // The directory-level rule should depend on the directory-level
  // rules of the subdirectories.
  std::vector<cmState::Snapshot> children
      = lg->GetStateSnapshot().GetChildren();
  for(std::vector<cmState::Snapshot>::const_iterator
        ci = children.begin(); ci != children.end(); ++ci)
    {
    std::string subdir = ci->GetDirectory().GetCurrentBinary();
    subdir += "/";
    subdir += pass;
    depends.push_back(subdir);
    }

  // Work-around for makes that drop rules that have no dependencies
  // or commands.
  if(depends.empty() && this->EmptyRuleHackDepends != "")
    {
    depends.push_back(this->EmptyRuleHackDepends);
    }

  // Write the rule.
  std::string doc = "Convenience name for \"";
  doc += pass;
  doc += "\" pass in the directory.";
  std::vector<std::string> no_commands;
  lg->WriteMakeRule(ruleFileStream, doc.c_str(),
                    makeTarget, depends, no_commands, true);
}

//----------------------------------------------------------------------------
void
cmGlobalUnixMakefileGenerator3
::WriteDirectoryRules2(std::ostream& ruleFileStream,
                       cmLocalUnixMakefileGenerator3* lg)
{
  // Only subdirectories need these rules.
  if(lg->IsRootMakefile())
    {
    return;
    }

  // Begin the directory-level rules section.
  std::string dir = lg->GetCurrentBinaryDirectory();
  dir = lg->Convert(dir, cmLocalGenerator::HOME_OUTPUT,
                    cmLocalGenerator::MAKERULE);
  lg->WriteDivider(ruleFileStream);
  ruleFileStream
    << "# Directory level rules for directory "
    << dir << "\n\n";

  // Write directory-level rules for "all".
  this->WriteDirectoryRule2(ruleFileStream, lg, "all", true, false);

  // Write directory-level rules for "clean".
  this->WriteDirectoryRule2(ruleFileStream, lg, "clean", false, false);

  // Write directory-level rules for "preinstall".
  this->WriteDirectoryRule2(ruleFileStream, lg, "preinstall", true, true);
}

//----------------------------------------------------------------------------
void cmGlobalUnixMakefileGenerator3
::GenerateBuildCommand(std::vector<std::string>& makeCommand,
                       const std::string& makeProgram,
                       const std::string& /*projectName*/,
                       const std::string& /*projectDir*/,
                       const std::string& targetName,
                       const std::string& /*config*/,
                       bool fast, bool /*verbose*/,
                       std::vector<std::string> const& makeOptions)
{
  makeCommand.push_back(
    this->SelectMakeProgram(makeProgram)
    );

  // Since we have full control over the invocation of nmake, let us
  // make it quiet.
  if (cmHasLiteralPrefix(this->GetName(), "NMake Makefiles"))
    {
    makeCommand.push_back("/NOLOGO");
    }
  makeCommand.insert(makeCommand.end(),
                     makeOptions.begin(), makeOptions.end());
  if (!targetName.empty())
    {
    cmMakefile* mf;
    if (!this->Makefiles.empty())
      {
      mf = this->Makefiles[0];
      }
    else
      {
      cmState::Snapshot snapshot = this->CMakeInstance->GetCurrentSnapshot();
      snapshot.GetDirectory().SetCurrentSource
        (this->CMakeInstance->GetHomeDirectory());
      snapshot.GetDirectory().SetCurrentBinary
        (this->CMakeInstance->GetHomeOutputDirectory());
      snapshot.SetDefaultDefinitions();
      mf = new cmMakefile(this, snapshot);
      }

    std::string tname = targetName;
    if(fast)
      {
      tname += "/fast";
      }
    cmOutputConverter conv(mf->GetStateSnapshot());
    tname = conv.Convert(tname,cmOutputConverter::HOME_OUTPUT);
    cmSystemTools::ConvertToOutputSlashes(tname);
    makeCommand.push_back(tname);
    if (this->Makefiles.empty())
      {
      delete mf;
      }
    }
}

//----------------------------------------------------------------------------
void
cmGlobalUnixMakefileGenerator3
::WriteConvenienceRules(std::ostream& ruleFileStream,
                        std::set<std::string> &emitted)
{
  std::vector<std::string> depends;
  std::vector<std::string> commands;

  depends.push_back("cmake_check_build_system");

  // write the target convenience rules
  unsigned int i;
  cmLocalUnixMakefileGenerator3 *lg;
  for (i = 0; i < this->LocalGenerators.size(); ++i)
    {
    lg = static_cast<cmLocalUnixMakefileGenerator3 *>
      (this->LocalGenerators[i]);
    // for each target Generate the rule files for each target.
    std::vector<cmGeneratorTarget*> targets = lg->GetGeneratorTargets();
    for(std::vector<cmGeneratorTarget*>::iterator t = targets.begin();
        t != targets.end(); ++t)
      {
      cmGeneratorTarget* gtarget = *t;
      // Don't emit the same rule twice (e.g. two targets with the same
      // simple name)
      int type = gtarget->GetType();
      std::string name = gtarget->GetName();
      if(!name.empty() &&
         emitted.insert(name).second &&
         // Handle user targets here.  Global targets are handled in
         // the local generator on a per-directory basis.
         ((type == cmState::EXECUTABLE) ||
          (type == cmState::STATIC_LIBRARY) ||
          (type == cmState::SHARED_LIBRARY) ||
          (type == cmState::MODULE_LIBRARY) ||
          (type == cmState::OBJECT_LIBRARY) ||
          (type == cmState::UTILITY)))
        {
        // Add a rule to build the target by name.
        lg->WriteDivider(ruleFileStream);
        ruleFileStream
          << "# Target rules for targets named "
          << name << "\n\n";

        // Write the rule.
        commands.clear();
        std::string tmp = cmake::GetCMakeFilesDirectoryPostSlash();
        tmp += "Makefile2";
        commands.push_back(lg->GetRecursiveMakeCall
                            (tmp.c_str(),name));
        depends.clear();
        depends.push_back("cmake_check_build_system");
        lg->WriteMakeRule(ruleFileStream,
                          "Build rule for target.",
                          name, depends, commands,
                          true);

        // Add a fast rule to build the target
        std::string localName =
                          lg->GetRelativeTargetDirectory(gtarget);
        std::string makefileName;
        makefileName = localName;
        makefileName += "/build.make";
        depends.clear();
        commands.clear();
        std::string makeTargetName = localName;
        makeTargetName += "/build";
        localName = name;
        localName += "/fast";
        commands.push_back(lg->GetRecursiveMakeCall
                            (makefileName.c_str(), makeTargetName));
        lg->WriteMakeRule(ruleFileStream, "fast build rule for target.",
                          localName, depends, commands, true);

        // Add a local name for the rule to relink the target before
        // installation.
        if(gtarget
             ->NeedRelinkBeforeInstall(lg->GetConfigName()))
          {
          makeTargetName = lg->GetRelativeTargetDirectory(gtarget);
          makeTargetName += "/preinstall";
          localName = name;
          localName += "/preinstall";
          depends.clear();
          commands.clear();
          commands.push_back(lg->GetRecursiveMakeCall
                             (makefileName.c_str(), makeTargetName));
          lg->WriteMakeRule(ruleFileStream,
                            "Manual pre-install relink rule for target.",
                            localName, depends, commands, true);
          }
        }
      }
    }
}


//----------------------------------------------------------------------------
void
cmGlobalUnixMakefileGenerator3
::WriteConvenienceRules2(std::ostream& ruleFileStream,
                         cmLocalUnixMakefileGenerator3 *lg)
{
  std::vector<std::string> depends;
  std::vector<std::string> commands;
  std::string localName;
  std::string makeTargetName;


  // write the directory level rules for this local gen
  this->WriteDirectoryRules2(ruleFileStream,lg);

  depends.push_back("cmake_check_build_system");

  // for each target Generate the rule files for each target.
  std::vector<cmGeneratorTarget*> targets = lg->GetGeneratorTargets();
  for(std::vector<cmGeneratorTarget*>::iterator t = targets.begin();
      t != targets.end(); ++t)
    {
    cmGeneratorTarget* gtarget = *t;
    int type = gtarget->GetType();
    std::string name = gtarget->GetName();
    if (!name.empty()
     && (  (type == cmState::EXECUTABLE)
        || (type == cmState::STATIC_LIBRARY)
        || (type == cmState::SHARED_LIBRARY)
        || (type == cmState::MODULE_LIBRARY)
        || (type == cmState::OBJECT_LIBRARY)
        || (type == cmState::UTILITY)))
      {
      std::string makefileName;
      // Add a rule to build the target by name.
      localName = lg->GetRelativeTargetDirectory(gtarget);
      makefileName = localName;
      makefileName += "/build.make";

      bool needRequiresStep = this->NeedRequiresStep(gtarget);

      lg->WriteDivider(ruleFileStream);
      ruleFileStream
        << "# Target rules for target "
        << localName << "\n\n";

      commands.clear();
      makeTargetName = localName;
      makeTargetName += "/depend";
      commands.push_back(lg->GetRecursiveMakeCall
                         (makefileName.c_str(),makeTargetName));

      // add requires if we need it for this generator
      if (needRequiresStep)
        {
        makeTargetName = localName;
        makeTargetName += "/requires";
        commands.push_back(lg->GetRecursiveMakeCall
                          (makefileName.c_str(),makeTargetName));
        }
      makeTargetName = localName;
      makeTargetName += "/build";
      commands.push_back(lg->GetRecursiveMakeCall
                         (makefileName.c_str(),makeTargetName));

      // Write the rule.
      localName += "/all";
      depends.clear();

      cmLocalUnixMakefileGenerator3::EchoProgress progress;
      progress.Dir = lg->GetBinaryDirectory();
      progress.Dir += cmake::GetCMakeFilesDirectory();
      {
      std::ostringstream progressArg;
      const char* sep = "";
      std::vector<unsigned long>& progFiles =
        this->ProgressMap[gtarget].Marks;
      for (std::vector<unsigned long>::iterator i = progFiles.begin();
           i != progFiles.end(); ++i)
        {
        progressArg << sep << *i;
        sep = ",";
        }
      progress.Arg = progressArg.str();
      }

      bool targetMessages = true;
      if (const char* tgtMsg = this->GetCMakeInstance()
                                   ->GetState()
                                   ->GetGlobalProperty("TARGET_MESSAGES"))
        {
        targetMessages = cmSystemTools::IsOn(tgtMsg);
        }

      if (targetMessages)
        {
        lg->AppendEcho(commands, "Built target " + name,
          cmLocalUnixMakefileGenerator3::EchoNormal, &progress);
        }

      this->AppendGlobalTargetDepends(depends, gtarget);
      lg->WriteMakeRule(ruleFileStream, "All Build rule for target.",
                        localName, depends, commands, true);

      // add the all/all dependency
      if(!this->IsExcluded(this->LocalGenerators[0], gtarget))
        {
        depends.clear();
        depends.push_back(localName);
        commands.clear();
        lg->WriteMakeRule(ruleFileStream, "Include target in all.",
                          "all", depends, commands, true);
        }

      // Write the rule.
      commands.clear();

      {
      // TODO: Convert the total progress count to a make variable.
      std::ostringstream progCmd;
      progCmd << "$(CMAKE_COMMAND) -E cmake_progress_start ";
      // # in target
      progCmd << lg->Convert(progress.Dir,
                              cmLocalGenerator::FULL,
                              cmLocalGenerator::SHELL);
      //
      std::set<cmGeneratorTarget const*> emitted;
      progCmd << " "
              << this->CountProgressMarksInTarget(gtarget, emitted);
      commands.push_back(progCmd.str());
      }
      std::string tmp = cmake::GetCMakeFilesDirectoryPostSlash();
      tmp += "Makefile2";
      commands.push_back(lg->GetRecursiveMakeCall
                          (tmp.c_str(),localName));
      {
      std::ostringstream progCmd;
      progCmd << "$(CMAKE_COMMAND) -E cmake_progress_start "; // # 0
      progCmd << lg->Convert(progress.Dir,
                              cmLocalGenerator::FULL,
                              cmLocalGenerator::SHELL);
      progCmd << " 0";
      commands.push_back(progCmd.str());
      }
      depends.clear();
      depends.push_back("cmake_check_build_system");
      localName = lg->GetRelativeTargetDirectory(gtarget);
      localName += "/rule";
      lg->WriteMakeRule(ruleFileStream,
                        "Build rule for subdir invocation for target.",
                        localName, depends, commands, true);

      // Add a target with the canonical name (no prefix, suffix or path).
      commands.clear();
      depends.clear();
      depends.push_back(localName);
      lg->WriteMakeRule(ruleFileStream, "Convenience name for target.",
                        name, depends, commands, true);

      // Add rules to prepare the target for installation.
      if(gtarget
           ->NeedRelinkBeforeInstall(lg->GetConfigName()))
        {
        localName = lg->GetRelativeTargetDirectory(gtarget);
        localName += "/preinstall";
        depends.clear();
        commands.clear();
        commands.push_back(lg->GetRecursiveMakeCall
                            (makefileName.c_str(), localName));
        lg->WriteMakeRule(ruleFileStream,
                          "Pre-install relink rule for target.",
                          localName, depends, commands, true);

        if(!this->IsExcluded(this->LocalGenerators[0], gtarget))
          {
          depends.clear();
          depends.push_back(localName);
          commands.clear();
          lg->WriteMakeRule(ruleFileStream, "Prepare target for install.",
                            "preinstall", depends, commands, true);
          }
        }

      // add the clean rule
      localName = lg->GetRelativeTargetDirectory(gtarget);
      makeTargetName = localName;
      makeTargetName += "/clean";
      depends.clear();
      commands.clear();
      commands.push_back(lg->GetRecursiveMakeCall
                          (makefileName.c_str(), makeTargetName));
      lg->WriteMakeRule(ruleFileStream, "clean rule for target.",
                        makeTargetName, depends, commands, true);
      commands.clear();
      depends.push_back(makeTargetName);
      lg->WriteMakeRule(ruleFileStream, "clean rule for target.",
                        "clean", depends, commands, true);
      }
    }
}

// Build a map that contains a the set of targets used by each local
// generator directory level.
void cmGlobalUnixMakefileGenerator3::InitializeProgressMarks()
{
  this->DirectoryTargetsMap.clear();
  // Loop over all targets in all local generators.
  for(std::vector<cmLocalGenerator*>::const_iterator
        lgi = this->LocalGenerators.begin();
      lgi != this->LocalGenerators.end(); ++lgi)
    {
    cmLocalGenerator* lg = *lgi;
    std::vector<cmGeneratorTarget*> targets = lg->GetGeneratorTargets();
    for(std::vector<cmGeneratorTarget*>::const_iterator t = targets.begin();
        t != targets.end(); ++t)
      {
      cmGeneratorTarget* gt = *t;

      cmLocalGenerator* tlg = gt->GetLocalGenerator();

      if(gt->GetType() == cmState::INTERFACE_LIBRARY
          || gt->GetPropertyAsBool("EXCLUDE_FROM_ALL"))
        {
        continue;
        }

      cmState::Snapshot csnp = lg->GetStateSnapshot();
      cmState::Snapshot tsnp = tlg->GetStateSnapshot();

      // Consider the directory containing the target and all its
      // parents until something excludes the target.
      for( ; csnp.IsValid() && !this->IsExcluded(csnp, tsnp);
          csnp = csnp.GetBuildsystemDirectoryParent())
        {
        // This local generator includes the target.
        std::set<cmGeneratorTarget const*>& targetSet =
          this->DirectoryTargetsMap[csnp];
        targetSet.insert(gt);

        // Add dependencies of the included target.  An excluded
        // target may still be included if it is a dependency of a
        // non-excluded target.
        TargetDependSet const& tgtdeps = this->GetTargetDirectDepends(gt);
        for(TargetDependSet::const_iterator ti = tgtdeps.begin();
            ti != tgtdeps.end(); ++ti)
          {
          targetSet.insert(*ti);
          }
        }
      }
    }
}

//----------------------------------------------------------------------------
size_t
cmGlobalUnixMakefileGenerator3
::CountProgressMarksInTarget(cmGeneratorTarget const* target,
                             std::set<cmGeneratorTarget const*>& emitted)
{
  size_t count = 0;
  if(emitted.insert(target).second)
    {
    count = this->ProgressMap[target].Marks.size();
    TargetDependSet const& depends = this->GetTargetDirectDepends(target);
    for(TargetDependSet::const_iterator di = depends.begin();
        di != depends.end(); ++di)
      {
      if ((*di)->GetType() == cmState::INTERFACE_LIBRARY)
        {
        continue;
        }
      count += this->CountProgressMarksInTarget(*di, emitted);
      }
    }
  return count;
}

//----------------------------------------------------------------------------
size_t
cmGlobalUnixMakefileGenerator3
::CountProgressMarksInAll(cmLocalGenerator* lg)
{
  size_t count = 0;
  std::set<cmGeneratorTarget const*> emitted;
  std::set<cmGeneratorTarget const*> const& targets
      = this->DirectoryTargetsMap[lg->GetStateSnapshot()];
  for(std::set<cmGeneratorTarget const*>::const_iterator t = targets.begin();
      t != targets.end(); ++t)
    {
    count += this->CountProgressMarksInTarget(*t, emitted);
    }
  return count;
}

//----------------------------------------------------------------------------
void
cmGlobalUnixMakefileGenerator3::RecordTargetProgress(
  cmMakefileTargetGenerator* tg)
{
  TargetProgress& tp = this->ProgressMap[tg->GetGeneratorTarget()];
  tp.NumberOfActions = tg->GetNumberOfProgressActions();
  tp.VariableFile = tg->GetProgressFileNameFull();
}

//----------------------------------------------------------------------------
void
cmGlobalUnixMakefileGenerator3::TargetProgress
::WriteProgressVariables(unsigned long total, unsigned long &current)
{
  cmGeneratedFileStream fout(this->VariableFile.c_str());
  for(unsigned long i = 1; i <= this->NumberOfActions; ++i)
    {
    fout << "CMAKE_PROGRESS_" << i << " = ";
    if (total <= 100)
      {
      unsigned long num = i + current;
      fout << num;
      this->Marks.push_back(num);
      }
    else if (((i+current)*100)/total > ((i-1+current)*100)/total)
      {
      unsigned long num = ((i+current)*100)/total;
      fout << num;
      this->Marks.push_back(num);
      }
    fout << "\n";
    }
  fout << "\n";
  current += this->NumberOfActions;
}

//----------------------------------------------------------------------------
void
cmGlobalUnixMakefileGenerator3
::AppendGlobalTargetDepends(std::vector<std::string>& depends,
                            cmGeneratorTarget* target)
{
  TargetDependSet const& depends_set = this->GetTargetDirectDepends(target);
  for(TargetDependSet::const_iterator i = depends_set.begin();
      i != depends_set.end(); ++i)
    {
    // Create the target-level dependency.
    cmGeneratorTarget const* dep = *i;
    if (dep->GetType() == cmState::INTERFACE_LIBRARY)
      {
      continue;
      }
    cmLocalUnixMakefileGenerator3* lg3 =
      static_cast<cmLocalUnixMakefileGenerator3*>(dep->GetLocalGenerator());
    std::string tgtName =
        lg3->GetRelativeTargetDirectory(const_cast<cmGeneratorTarget*>(dep));
    tgtName += "/all";
    depends.push_back(tgtName);
    }
}

//----------------------------------------------------------------------------
void cmGlobalUnixMakefileGenerator3::WriteHelpRule
(std::ostream& ruleFileStream, cmLocalUnixMakefileGenerator3 *lg)
{
  // add the help target
  std::string path;
  std::vector<std::string> no_depends;
  std::vector<std::string> commands;
  lg->AppendEcho(commands,"The following are some of the valid targets "
                 "for this Makefile:");
  lg->AppendEcho(commands,"... all (the default if no target is provided)");
  lg->AppendEcho(commands,"... clean");
  lg->AppendEcho(commands,"... depend");

  // Keep track of targets already listed.
  std::set<std::string> emittedTargets;

  // for each local generator
  unsigned int i;
  cmLocalUnixMakefileGenerator3 *lg2;
  for (i = 0; i < this->LocalGenerators.size(); ++i)
    {
    lg2 =
      static_cast<cmLocalUnixMakefileGenerator3 *>(this->LocalGenerators[i]);
    // for the passed in makefile or if this is the top Makefile wripte out
    // the targets
    if (lg2 == lg || lg->IsRootMakefile())
      {
      // for each target Generate the rule files for each target.
      std::vector<cmGeneratorTarget*> targets = lg2->GetGeneratorTargets();
      for(std::vector<cmGeneratorTarget*>::iterator t = targets.begin();
          t != targets.end(); ++t)
        {
        cmGeneratorTarget* target = *t;
        cmState::TargetType type = target->GetType();
        if((type == cmState::EXECUTABLE) ||
           (type == cmState::STATIC_LIBRARY) ||
           (type == cmState::SHARED_LIBRARY) ||
           (type == cmState::MODULE_LIBRARY) ||
           (type == cmState::OBJECT_LIBRARY) ||
           (type == cmState::GLOBAL_TARGET) ||
           (type == cmState::UTILITY))
          {
          std::string name = target->GetName();
          if(emittedTargets.insert(name).second)
            {
            path = "... ";
            path += name;
            lg->AppendEcho(commands,path.c_str());
            }
          }
        }
      }
    }
  std::vector<std::string> const& localHelp = lg->GetLocalHelp();
  for(std::vector<std::string>::const_iterator o = localHelp.begin();
      o != localHelp.end(); ++o)
    {
    path = "... ";
    path += *o;
    lg->AppendEcho(commands, path.c_str());
    }
  lg->WriteMakeRule(ruleFileStream, "Help Target",
                    "help",
                    no_depends, commands, true);
  ruleFileStream << "\n\n";
}


bool cmGlobalUnixMakefileGenerator3
::NeedRequiresStep(const cmGeneratorTarget* target)
{
  std::set<std::string> languages;
  target->GetLanguages(languages,
                       target->Target->GetMakefile()
                       ->GetSafeDefinition("CMAKE_BUILD_TYPE"));
  for(std::set<std::string>::const_iterator l = languages.begin();
      l != languages.end(); ++l)
    {
    std::string var = "CMAKE_NEEDS_REQUIRES_STEP_";
    var += *l;
    var += "_FLAG";
    if(target->Target->GetMakefile()->GetDefinition(var))
      {
      return true;
      }
    }
  return false;
}
