# File Menu

### From Audacity Manual

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## New

Creates a new and empty project window to start working on new or imported Tracks. This new work environment can then be saved as an .AUP file for easy and full retrieval of its contents via the Save Project or Save Project As... File menu functions.

## Open...

Selecting Open presents you with a standard dialog box where you can select either audio files, a list of files (.LOF) or an Audacity Project file to open. If your current project window is 'blank' then you essentially have an empty project to work with, which will be used to load the file you choose here. If the project already has tracks/data in it, then the file you open here will be loaded into a new project, and appear in a new window.

The audio formats recognized by Audacity include : WAV AIFF MP3 Ogg Vorbis FLAC

## Recent Files... ("Recent" on Mac)

Lists the nine most recently opened Audacity projects including the full path. The oldest item at the bottom is removed when a new item is added to the top. If you click on a project in the list which is no longer available, it will be removed from the list. The entire list can be cleared by opening the audacity.cfg configuration file in a text editor and deleting the [Recent Files] line.

## Close

Closes the current project window, prompting you to save your work if you haven't saved.

## Save Project

Saves the current Audacity project .AUP file. Audacity projects are not intended to be read by other programs, but they are fast to load and save within Audacity. When you are finished working on a project and you want to be able to use it in another program, select one of the Export commands instead (see below).

Note that most of the audio data for an Audacity project is not stored in the .AUP file, but in a directory (folder) with the same name as the project. For example, if you save a project as `chanson.aup`, there will be a directory called `chanson_data` created to store the actual audio tracks of the project.

## Save Project As...

Saves the current Audacity project .AUP file, allowing you to give it a different name or move it to a new location if you have already saved it in one location. Audacity projects are not intended to be read by other programs, but they are fast to load and save within Audacity. When you are finished working on a project and you want to be able to use the combined track mix in another program, select one of the Export commands instead.

## Check Dependencies...

An Audacity Project depends on all of the audio files that you've opened or imported until you finish your project and export the finished mix, or specifically make a copy of them by saving the Project in question. You should not delete or move an audio file that Audacity is using in an unsaved project. The Check Dependencies command will list all of the audio files that your project depends on, and give you the option of copying them into the project (into a project_data folder) so that they become self-contained. The disadvantage of this method is that it takes time to copy the files, and this uses up a lot of extra disk space.

## Open Metadata Editor...

Use this function to edit the ID3 tags that will be applied to an exported an MP3 file.

## Import

### Audio...

Similar to 'Open', except that the file is added as a new track to your existing project. This lets you mix two files together.

When importing audio files FFmpeg will be used transparently when necessary to import proprietary formats : you can just import the files as usual. The easiest way is to select the "Files of type: All supported files" box. This includes the types supported by FFmpeg. When importing aiff, wav, ogg, flac or mp3 files, Audacity will try to use the built-in importers, only using FFmpeg when built-in import fails. If for some reason you want to force Audacity to import aiff, wav, ogg, flac or mp3 file via FFmpeg, select those files using the "Files of type: FFmpeg-compatible files" box.

### Labels...

See Label Tracks.

### MIDI...

MIDI

### Raw Data...

This function attempts to import an uncompressed audio file that might be "raw" data without any headers to define its format, might have incorrect headers or be otherwise partially corrupted, or might be in a format that Audacity is unable to recognize.

First, select the file in question in the "Select any uncompressed audio file" dialog. Then select appropriate parameters to assist Audacity in the formatting of the data. The fields in the dialog require you select:

- encoding (PCM, ADPCM, float...)
- byte order (this is almost always Little-endian if the file was created on Windows)
- number of channels (expected to be found in the file and created as a result)
- start offset in bytes
- percentage amount of the file to import
- sample rate to be applied to the created track

## Export...

Exports the current Audacity project as an audio file format that can be read by other programs. If there are multiple tracks in your project, they will be automatically mixed in the exported data. For more information about mixing, see Mix and Render on the Tracks Menu.

You can choose the exported file format and settings from the File Export Dialog.

## Export Selection...

This is the same as Export, above, but it only exports the part of the project that is selected. This is very useful if you want to save a small clip from part of a track as a separate file.

## Export Labels...

If you have any Label Tracks, this command will export them as a text file. This feature is commonly used in Speech Recognition research to annotate speech utterances and phrases and then export the annotation to be later processed by another program. To import these labels into a different project later, use the Import... command, above.

## Export Multiple...

This allows you to do multiple exports from Audacity with one command. Export either multiple files based on the multiple tracks in the project, or based on the labels in a single audio track. A great timesaver for splitting up long recordings into separate CD tracks, or archiving multiple working tracks. See the Tutorial - Copying tapes, LPs or minidiscs to CD for an example of how this is used.

## Apply Chain...

This function is similar to a "Macro" of commands which allows you to select a Chain (which is a sequence of commands created via Edit Chains below) and apply it to either the current project, or to a specifically selected file.

## Edit Chains...

This function allows you to either edit, remove, or rename existing Chains, or add a new Chain. When editing an existing Chain, the commands are listed in order of first to last (End), and can be modified by double clicking, or highlighting and pressing the spacebar. When adding a new chain, the Insert button allows you to choose from a selection of common Audacity functions and effects, and also specify the function parameters to be applied (see help items for specific functions if required). These chained Commands can also be re-ordered or deleted accordingly.

## Page Setup...

Opens the standard Page Setup dialog box prior to printing.

## Print...

Prints the contents of the Audacity window. The time ruler and all of your track waveforms and label tracks are printed, with no decorations. Everything is printed to one page.

## Exit

Closes all project windows and exits Audacity. If there are any unsaved changes to your project, Audacity will ask if you want to save them. Note that it isn't necessary for you to save changes if you've already exported your mix as a WAV or MP3 and you are now happy with it. But if you are working on a mix and plan to continue later where you left off, saving an Audacity Project will let you restore everything, exactly as you left it.

On a Mac, the Exit command is not in the File Menu. Instead, use "Quit" under the Audacity menu.

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