openscenegraph
osg::GLBufferObjectSet Class Reference

#include <BufferObject>

Inheritance diagram for osg::GLBufferObjectSet:
osg::Referenced

Public Member Functions

 GLBufferObjectSet (GLBufferObjectManager *parent, const BufferObjectProfile &profile)
const BufferObjectProfile & getProfile () const
void handlePendingOrphandedGLBufferObjects ()
void deleteAllGLBufferObjects ()
void discardAllGLBufferObjects ()
void flushAllDeletedGLBufferObjects ()
void discardAllDeletedGLBufferObjects ()
void flushDeletedGLBufferObjects (double currentTime, double &availableTime)
osg::ref_ptr< GLBufferObject > takeFromOrphans (BufferObject *bufferObject)
osg::ref_ptr< GLBufferObject > takeOrGenerate (BufferObject *bufferObject)
void moveToBack (GLBufferObject *to)
void addToBack (GLBufferObject *to)
void orphan (GLBufferObject *to)
void remove (GLBufferObject *to)
void moveToSet (GLBufferObject *to, GLBufferObjectSet *set)
unsigned int size () const
bool makeSpace (unsigned int &size)
bool checkConsistency () const
GLBufferObjectManager * getParent ()
unsigned int computeNumGLBufferObjectsInList () const
unsigned int getNumOfGLBufferObjects () const
unsigned int getNumOrphans () const
unsigned int getNumPendingOrphans () const
Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Referenced (const Referenced &)
Referenced & operator= (const Referenced &)
virtual void setThreadSafeRefUnref (bool)
bool getThreadSafeRefUnref () const
OpenThreads::Mutex * getRefMutex () const
int ref () const
int unref () const
int unref_nodelete () const
int referenceCount () const
ObserverSet * getObserverSet () const
ObserverSet * getOrCreateObserverSet () const
void addObserver (Observer *observer) const
void removeObserver (Observer *observer) const

Protected Member Functions

virtual ~GLBufferObjectSet ()
Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
void deleteUsingDeleteHandler () const

Protected Attributes

OpenThreads::Mutex _mutex
GLBufferObjectManager * _parent
unsigned int _contextID
BufferObjectProfile _profile
unsigned int _numOfGLBufferObjects
GLBufferObjectList _orphanedGLBufferObjects
GLBufferObjectList _pendingOrphanedGLBufferObjects
GLBufferObject * _head
GLBufferObject * _tail
Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
OpenThreads::Atomic _refCount

Additional Inherited Members

Static Public Member Functions inherited from osg::Referenced
static OpenThreads::Mutex * getGlobalReferencedMutex ()
static void setDeleteHandler (DeleteHandler *handler)
static DeleteHandler * getDeleteHandler ()

Constructor & Destructor Documentation

◆ GLBufferObjectSet()

osg::GLBufferObjectSet::GLBufferObjectSet ( GLBufferObjectManager * parent,
const BufferObjectProfile & profile )

Referenced by moveToSet().

◆ ~GLBufferObjectSet()

virtual osg::GLBufferObjectSet::~GLBufferObjectSet ( )
protectedvirtual

Member Function Documentation

◆ addToBack()

void osg::GLBufferObjectSet::addToBack ( GLBufferObject * to)

◆ checkConsistency()

bool osg::GLBufferObjectSet::checkConsistency ( ) const

◆ computeNumGLBufferObjectsInList()

unsigned int osg::GLBufferObjectSet::computeNumGLBufferObjectsInList ( ) const

◆ deleteAllGLBufferObjects()

void osg::GLBufferObjectSet::deleteAllGLBufferObjects ( )

◆ discardAllDeletedGLBufferObjects()

void osg::GLBufferObjectSet::discardAllDeletedGLBufferObjects ( )

◆ discardAllGLBufferObjects()

void osg::GLBufferObjectSet::discardAllGLBufferObjects ( )

◆ flushAllDeletedGLBufferObjects()

void osg::GLBufferObjectSet::flushAllDeletedGLBufferObjects ( )

◆ flushDeletedGLBufferObjects()

void osg::GLBufferObjectSet::flushDeletedGLBufferObjects ( double currentTime,
double & availableTime )

◆ getNumOfGLBufferObjects()

unsigned int osg::GLBufferObjectSet::getNumOfGLBufferObjects ( ) const
inline

References _numOfGLBufferObjects.

◆ getNumOrphans()

unsigned int osg::GLBufferObjectSet::getNumOrphans ( ) const
inline

◆ getNumPendingOrphans()

unsigned int osg::GLBufferObjectSet::getNumPendingOrphans ( ) const
inline

◆ getParent()

GLBufferObjectManager * osg::GLBufferObjectSet::getParent ( )
inline

References _parent.

◆ getProfile()

const BufferObjectProfile & osg::GLBufferObjectSet::getProfile ( ) const
inline

References _profile.

◆ handlePendingOrphandedGLBufferObjects()

void osg::GLBufferObjectSet::handlePendingOrphandedGLBufferObjects ( )

◆ makeSpace()

bool osg::GLBufferObjectSet::makeSpace ( unsigned int & size)

References size().

◆ moveToBack()

void osg::GLBufferObjectSet::moveToBack ( GLBufferObject * to)

◆ moveToSet()

void osg::GLBufferObjectSet::moveToSet ( GLBufferObject * to,
GLBufferObjectSet * set )

References GLBufferObjectSet().

◆ orphan()

void osg::GLBufferObjectSet::orphan ( GLBufferObject * to)

◆ remove()

void osg::GLBufferObjectSet::remove ( GLBufferObject * to)

◆ size()

unsigned int osg::GLBufferObjectSet::size ( ) const
inline

References _numOfGLBufferObjects, and _profile.

Referenced by makeSpace().

◆ takeFromOrphans()

osg::ref_ptr< GLBufferObject > osg::GLBufferObjectSet::takeFromOrphans ( BufferObject * bufferObject)

◆ takeOrGenerate()

osg::ref_ptr< GLBufferObject > osg::GLBufferObjectSet::takeOrGenerate ( BufferObject * bufferObject)

Member Data Documentation

◆ _contextID

unsigned int osg::GLBufferObjectSet::_contextID
protected

◆ _head

GLBufferObject* osg::GLBufferObjectSet::_head
protected

◆ _mutex

OpenThreads::Mutex osg::GLBufferObjectSet::_mutex
protected

◆ _numOfGLBufferObjects

unsigned int osg::GLBufferObjectSet::_numOfGLBufferObjects
protected

Referenced by getNumOfGLBufferObjects(), and size().

◆ _orphanedGLBufferObjects

GLBufferObjectList osg::GLBufferObjectSet::_orphanedGLBufferObjects
protected

Referenced by getNumOrphans().

◆ _parent

GLBufferObjectManager* osg::GLBufferObjectSet::_parent
protected

Referenced by getParent().

◆ _pendingOrphanedGLBufferObjects

GLBufferObjectList osg::GLBufferObjectSet::_pendingOrphanedGLBufferObjects
protected

Referenced by getNumPendingOrphans().

◆ _profile

BufferObjectProfile osg::GLBufferObjectSet::_profile
protected

Referenced by getProfile(), and size().

◆ _tail

GLBufferObject* osg::GLBufferObjectSet::_tail
protected

The documentation for this class was generated from the following file: