openscenegraph
osgPresentation::HomePosition Struct Reference

#include <SlideEventHandler>

Inheritance diagram for osgPresentation::HomePosition:
osg::Object osg::Referenced

Public Member Functions

 HomePosition ()
 HomePosition (const osg::Vec3 &in_eye, const osg::Vec3 &in_center, const osg::Vec3 &in_up)
 HomePosition (const HomePosition &rhs, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
HomePosition & operator= (const HomePosition &rhs)
 META_Object (osgPresentation, HomePosition)
void setEye (const osg::Vec3d &e)
const osg::Vec3d & getEye () const
void setCenter (const osg::Vec3d &c)
const osg::Vec3d & getCenter () const
void setUp (const osg::Vec3d &u)
const osg::Vec3d & getUp () const
Public Member Functions inherited from osg::Object
 Object ()
 Object (bool threadSafeRefUnref)
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
virtual Object * cloneType () const =0
virtual Object * clone (const CopyOp &) const =0
virtual bool isSameKindAs (const Object *) const
virtual const char * libraryName () const =0
virtual const char * className () const =0
std::string getCompoundClassName () const
virtual Node * asNode ()
virtual const Node * asNode () const
virtual NodeVisitor * asNodeVisitor ()
virtual const NodeVisitor * asNodeVisitor () const
virtual StateSet * asStateSet ()
virtual const StateSet * asStateSet () const
virtual StateAttribute * asStateAttribute ()
virtual const StateAttribute * asStateAttribute () const
virtual Uniform * asUniform ()
virtual const Uniform * asUniform () const
virtual Camera * asCamera ()
virtual const Camera * asCamera () const
virtual Drawable * asDrawable ()
virtual const Drawable * asDrawable () const
virtual Callback * asCallback ()
virtual const Callback * asCallback () const
virtual CallbackObject * asCallbackObject ()
virtual const CallbackObject * asCallbackObject () const
virtual UserDataContainer * asUserDataContainer ()
virtual const UserDataContainer * asUserDataContainer () const
virtual ValueObject * asValueObject ()
virtual const ValueObject * asValueObject () const
virtual Image * asImage ()
virtual const Image * asImage () const
virtual void setThreadSafeRefUnref (bool threadSafe)
virtual void setName (const std::string &name)
void setName (const char *name)
const std::string & getName () const
void setDataVariance (DataVariance dv)
DataVariance getDataVariance () const
virtual void computeDataVariance ()
void setUserDataContainer (osg::UserDataContainer *udc)
template<class T>
void setUserDataContainer (const ref_ptr< T > &udc)
osg::UserDataContainer * getUserDataContainer ()
const osg::UserDataContainer * getUserDataContainer () const
osg::UserDataContainer * getOrCreateUserDataContainer ()
virtual void setUserData (Referenced *obj)
template<class T>
void setUserData (const ref_ptr< T > &ud)
virtual Referenced * getUserData ()
virtual const Referenced * getUserData () const
template<typename T>
bool getUserValue (const std::string &name, T &value) const
template<typename T>
void setUserValue (const std::string &name, const T &value)
virtual void resizeGLObjectBuffers (unsigned int)
virtual void releaseGLObjects (osg::State *=0) const
template<typename T>
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Referenced (const Referenced &)
Referenced & operator= (const Referenced &)
bool getThreadSafeRefUnref () const
OpenThreads::Mutex * getRefMutex () const
int ref () const
int unref () const
int unref_nodelete () const
int referenceCount () const
ObserverSet * getObserverSet () const
ObserverSet * getOrCreateObserverSet () const
void addObserver (Observer *observer) const
void removeObserver (Observer *observer) const

Public Attributes

osg::Vec3d eye
osg::Vec3d center
osg::Vec3d up

Additional Inherited Members

Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC , STATIC , UNSPECIFIED }
Static Public Member Functions inherited from osg::Referenced
static OpenThreads::Mutex * getGlobalReferencedMutex ()
static void setDeleteHandler (DeleteHandler *handler)
static DeleteHandler * getDeleteHandler ()
Protected Member Functions inherited from osg::Object
virtual ~Object ()
Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
void deleteUsingDeleteHandler () const
Protected Attributes inherited from osg::Object
std::string _name
DataVariance _dataVariance
osg::UserDataContainer * _userDataContainer
Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
OpenThreads::Atomic _refCount

Constructor & Destructor Documentation

◆ HomePosition() [1/3]

osgPresentation::HomePosition::HomePosition ( )
inline

References center, eye, and up.

Referenced by HomePosition(), META_Object(), and operator=().

◆ HomePosition() [2/3]

osgPresentation::HomePosition::HomePosition ( const osg::Vec3 & in_eye,
const osg::Vec3 & in_center,
const osg::Vec3 & in_up )
inline

References center, eye, and up.

◆ HomePosition() [3/3]

osgPresentation::HomePosition::HomePosition ( const HomePosition & rhs,
const osg::CopyOp & copyop = osg::CopyOp::SHALLOW_COPY )
inline

Member Function Documentation

◆ getCenter()

const osg::Vec3d & osgPresentation::HomePosition::getCenter ( ) const
inline

References center.

◆ getEye()

const osg::Vec3d & osgPresentation::HomePosition::getEye ( ) const
inline

References eye.

◆ getUp()

const osg::Vec3d & osgPresentation::HomePosition::getUp ( ) const
inline

References up.

◆ META_Object()

osgPresentation::HomePosition::META_Object ( osgPresentation ,
HomePosition  )

References HomePosition().

◆ operator=()

HomePosition & osgPresentation::HomePosition::operator= ( const HomePosition & rhs)
inline

References center, eye, HomePosition(), and up.

◆ setCenter()

void osgPresentation::HomePosition::setCenter ( const osg::Vec3d & c)
inline

References center.

◆ setEye()

void osgPresentation::HomePosition::setEye ( const osg::Vec3d & e)
inline

References eye.

◆ setUp()

void osgPresentation::HomePosition::setUp ( const osg::Vec3d & u)
inline

References up.

Member Data Documentation

◆ center

osg::Vec3d osgPresentation::HomePosition::center

◆ eye

osg::Vec3d osgPresentation::HomePosition::eye

◆ up

osg::Vec3d osgPresentation::HomePosition::up

The documentation for this struct was generated from the following file: